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  1. #1
    Player
    Budi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    130
    Character
    Arie Laure
    World
    Midgardsormr
    Main Class
    Scholar Lv 60
    Well I trust my source of testing more than anyone else (because I saw the results for myself). I just dont want people to talk complete ***. I mean you can FEEL the difference in misses with low and high dexterity.

    Didn't you say yourself that the stats are broken? So why does it surprise you that some stats work differently on other classes?

    The real problem is that (all) stats are useless because their effect is too low compared to the effect your rank has in regards to Damage/Defense/Accuracy/etc. Thats why the 'only" usefull stat is Vitality.
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    Last edited by Melodicya; 05-04-2011 at 12:20 AM. Reason: Content was edited by Moderator due to violation of Forum Guidelines.
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  2. #2
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Budi View Post
    Well I trust my source of testing more than anyone else (because I saw the results for myself). I just dont want people to talk complete ***. I mean you can FEEL the difference in misses with low and high dexterity.
    Feeling is moot, unless their are some solid numbers you can link to, it means nothing. Visual observation is no substitute for solid mathemathics.

    Quote Originally Posted by Budi View Post
    Didn't you say yourself that the stats are broken? So why does it surprise you that some stats work differently on other classes?.
    That would mean they were using different equations & coding for each class, which is completely ridiculous and makes no sense. It only makes sense if you separate them via category (Battle Classes, Gathering Classes & Crafting Classes).

    Quote Originally Posted by Budi View Post
    The real problem is that (all) stats are useless because their effect is too low compared to the effect your rank has in regards to Damage/Defense/Accuracy/etc. Thats why the 'only" usefull stat is Vitality.
    But that's not true, as other stats have been tested to show their worth (see previous link). The only time all stats are totally useless than any testing has found has been in relation to gear. Again, I've provided information about my opinion, and can certainly link several more sources. I'm certainly more than willing to go over any valid evidence you have, any parse results, etc., but if you can't provide those your arguement means nothing.
    (1)
    Last edited by Melodicya; 05-04-2011 at 12:21 AM.