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  1. #1
    Player
    Ryv's Avatar
    Join Date
    Aug 2013
    Posts
    38
    Character
    Ryv Mutsu
    World
    Balmung
    Main Class
    Rogue Lv 50
    Some have spammed '0' for hours to no avail, others have logged in within the first several or literally first try when upon booting the patcher.

    It seems a dice game for if somebody logged or space was made available the precise moment another attempted to enter their server.

    Here in the states, we tend to expect resolutions to problems immediately where as it seems clear SE is not hustling in the slightest and just gradually tinkering with server flow and capacity. It seems inevitable to increase their maximum volume allowed, until then we must endure what appears attempts to save money and incrementally improve performance. One shtick I find on all of this is, early release should be prepared for more players regardless of the angle one takes, I feel, and by intentionally inhibiting log in at a lack-luster pace for the sake of keeping those in happy, when thousands upon thousands others wait to participate in their purchases, seems highly unacceptable and pathetic.

    It's been stated many a count an AFK boot and raw server space should be implemented immediately before more lack-luster time is taken to analyze for perfection, and I agree completely.

    That said, I'm simply elated when I can actually play that it all fades away until problem arise, if they do, and I cannot log back in. Such is mastery of the game itself I think, that it only enhances our fury when unable to play. I'm positive SE is aware of this but, why they don't take necessary action, aside saving money as the only reason I can fathom rationally, is beyond I at the moment.
    (0)

  2. #2
    Player
    Dendoushi's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Yu Koneko
    World
    Cactuar
    Main Class
    Arcanist Lv 17
    Quote Originally Posted by Ryv View Post
    It's been stated many a count an AFK boot and raw server space should be implemented immediately before more lack-luster time is taken to analyze for perfection, and I agree completely.
    Yeah, I can agree with an AFK boot. To say that they have not made any effort is stretching it. I had stated in the test forums that I believed a waiting queue was the easiest for a start. The fact they listened and put that in place for early access which was only days to move and get up says a lot to me.

    Most 3rd party companies I work with their development and testing length before releasing to a production system has always ranged from 14-30 days depending on the complexity. Writing a queue to enter a game is far less risky than writing code to remove people from the game. I would not be surprised if they are working on it now, and for the love of god I hope they do not release it without good range of testing.

    I mean a program that kicks people out I can imagine multiple of horrible scenarios that could happen with this. To expect them to have it ready yet after what phase 4 proved is unreasonable. The fact the queue is in is proof enough they are trying to move fast but safely.
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