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  1. #11
    Player
    Sparker's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    108
    Character
    The Dude
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    Quote Originally Posted by tymora View Post
    Usually have no difficulty (maybe a break or 2) finishing leves up to 6-7 ranks above me with Basic support.
    Inappropriate equipments?
    Reread the post.

    Quote Originally Posted by Judge_Xero View Post
    I agree it does suck not getting guild support when you aren't in the city that supports it. I do Armorer and Goldsmithing. I spend most of my time in Ul'dah and can't afford the Anima to get to Limsa if I need 60 mins of Armorer support. On most things I don't have an issue completing a synth without the "required" support. But on things that I can actually get good SP on, it makes a huge difference on success. My most recent example is that I wanted to make some Iron Nugget with Blacksmith, so I could make Iron Square for Armorer. The Nuggets take Guild Support to improve success.

    I can understand why the option isn't there. Why would a camp have the same Equipment as a Guild? If you want that kind of support you gotta go to the source. At least we can get Common Support from anywhere. Honestly, if it's not believable I'd rather not have it. There really shouldn't be the option to get Guild or Master support from anywhere other than the Guilds. Thank you SE for not spoon feeding us.
    I am not complaining about wanting to sit and grind a craft in a different city. I think it is ridiculous to have a LOCAL LEVE that requires GUILD SUPPORT (In case you don't know, that is the second level of support (Common->Guild->Master) but is for a city without that guild. I have to carry the leve around, or god forbid I actually want to do all 8 at once with different crafts, I need to accept it, run or tele to the other city, get support, make it, run or tele to the camp in the other zone to drop it off.

    Quote Originally Posted by Fleur View Post
    This has been an annoyance of mine as well. The goldsmith leve 2 x 2 Eyes in Limsa requires guild support, but the guild is in Ul'dah. So after I get the leve I go get the materials from the NPC and then do the actual crafting later when I am in Ul'dah. Of course, then I have to remember to deliver it next time I am in Limsa (before picking up new leves), and this would be quite inconvenient if I actually could find 8 rank appropriate crafting leves to fill my journal with each reset.

    There are plenty of recipes that do not require guild support, so why not just use those for crafting leves in cities without the guild?
    This is the exact purpose of me starting this topic.

    Quote Originally Posted by Truvy View Post
    You can get basic support from the Repair NPC (Choose 2nd option from the initial question they ask you). Its the same support that is offered out at the camps. If you need Guild or Master support, then it does sorta make sense you need to go to those guilds. Eitherway, I've found very few synths worth leveling up on that you couldn't either A) grind through with proper books or crafting abilities. or B) level up on a different synth.
    Yeah... I think we know how to get basic support. With basic support and the training book purchased, I still have a very hard time completing a single synth for 400sp on a local leve required guild support. I want the guildmarks, I can't just "level up on a different synth" you have to do it to finish the leve.
    (2)

  2. #12
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    202
    Quote Originally Posted by Suzaku View Post
    Umm...unless they ninja changed it, the game ignores you not having the proper support or training for leve synths.
    The only thing local leves ignore are sub requirements. Having support/training most definitely will make a difference on local leves.

    As far as the issue of guild/master only available in 1 city... hopefully we get chocobos/airships sometime soon and then it won't be as big an issue.
    (0)
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  3. #13
    Player
    DoubleEcho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    226
    Character
    Double Echo
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sparker View Post
    Reread the post.



    I am not complaining about wanting to sit and grind a craft in a different city. I think it is ridiculous to have a LOCAL LEVE that requires GUILD SUPPORT (In case you don't know, that is the second level of support (Common->Guild->Master) but is for a city without that guild. I have to carry the leve around, or god forbid I actually want to do all 8 at once with different crafts, I need to accept it, run or tele to the other city, get support, make it, run or tele to the camp in the other zone to drop it off.
    This is the main problem - these are LOCAL leves. The fact that you need to travel to another city to get Guild support to synth the item properly kind of defeats the whole "local" thing. 2x2 Eyes is a great example of this. And if you want to argue that it's still OK without Guild support, consider this: I'm Leatherworker 50, and if I don't pick up at least Guild support for dyed toad leather (which it requires for the best conditions) then I can actually fail with a NQ hide and just squeak by with a +1 or +2 hide. The synthesis support, if required, greatly affects whether the synth completes. And would you even think of synthing a Dodore Doublet or Silver Tricorne with just common tannery when it requires Guild, even if your LW 50? I sure as hell don't take that chance.
    (0)


    "I know not what brings men joy. Of what drives them to great deeds, of what legacies they hope to leave, I know less yet. But I do know this: The true hero of this tale was the man forgotten."

  4. #14
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    They didnt change it. If it says you need the 'Guild' Facility, you might want to use the guild facility unless you want luck to play more of a role in your synthesis. Using a Common facility does not replace Guild facility, and wont increase your chanses any. They really should replace those Leves that require guild facility from other cities with something else. I know Blacksmith leves from Gridania make you go get guild facility from Limsa.

    Quote Originally Posted by tymora View Post
    Usually have no difficulty (maybe a break or 2) finishing leves up to 6-7 ranks above me with Basic support.
    Inappropriate equipments?
    The leves you worked on clearly didn't need more than Common facility then.....
    (0)
    Last edited by Reika; 04-25-2011 at 05:15 AM.

  5. #15
    Player
    Leknaat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    495
    Character
    Leknaat Phoenix
    World
    Hyperion
    Main Class
    Miner Lv 70
    Yeah There have been times I've wanted to do levels like 2x2 but simply gave up because it'd require me going to Ul'dah and then running back to LL. It's a poor choice in SE's part. I wouldn't mind if the local leves required 'common support' but I don't think the local leves should force you to go to another city to complete them.
    (0)

  6. #16
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    I agree. Makes no sense a city offering a levequest that actually cannot be completed there.

    SE should make some leves change nation to fit the guild requeriment of them...or make, just like subcrafts are removed during leves, that they all can be succesfully done with common facility.
    (0)

  7. #17
    Player
    CelestialFurry's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    47
    Character
    Hedda Gabler
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    To me, it seems silly that common support is everywhere and both guild and masters are only available in guild. Who would choose guild when master's is right there?

    I propose changing the availability of support to the following:

    common: located at camps, repair npc and guild.
    guild: located at repair npc and guild. After all, the repair npc presumably needs facilities as well.
    masters: located at guild only.

    That way you would be able to have access to a decent level of support, even if not in the home city.
    (0)

  8. #18
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    I actually think master should be located in some remote location. WHO IS..... the master blacksmith?
    (1)

  9. #19
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Quote Originally Posted by CelestialFurry View Post
    To me, it seems silly that common support is everywhere and both guild and masters are only available in guild. Who would choose guild when master's is right there?

    Me, all the time! That junk is expensive at 50!
    I agree that local leves requiring support not found in the local area should be replaced. Dooooesn't make a lot of sense to have to carry your SP-level-grind-appropriate lance synths from grid to limsa, your spectacles from limsa to ulda, and your bladed shields from ulda to limsa, synth them there or pretty much fail horribly, then have to take them back to the original cities.

    I'm not even a big fan of local leves that require subjobs. Weavers with leatherworking have their reward in the market. Weavers without it shouldn't be SOL for half their locals without it too.
    (0)

  10. #20
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Well, there's the other guilds at hamlets...maybe it was supposed to there having a facility NPC too...would fix it all.
    (0)

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