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  1. #1
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Verecund View Post
    I would go as far as to speculate that they've spent more time f**king with their engine than making this game. Sadly, high-resolution normal mapping does not make a game, and their charm is even further diminished by inadequare in-game UIs and technical bugs.
    It's not speculation, they stated the White Engine/Crystal Tools engine was the longest development time due to FFXIII's move from the PS2 to the PS3. The WE/CT engine is a cinematic/seamless engine which in XIV's case, it's ONLY because they refused to build off of FFXI instead of taking what work and ran with it.
    (2)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    1,387
    Quote Originally Posted by Jennestia View Post
    It's not speculation, they stated the White Engine/Crystal Tools engine was the longest development time due to FFXIII's move from the PS2 to the PS3. The WE/CT engine is a cinematic/seamless engine which in XIV's case, it's ONLY because they refused to build off of FFXI instead of taking what work and ran with it.
    FFXI is crap. How many times do we have to tell you.
    (0)