Yes let's all craft while waiting and then lose the claim or render certain members useless because they couldnt change in time.
Content should be a test of skill, not who can sit on their ass and do nothing longer.
Jeez, who cares anymore if they add it or not. You all complain about timesinks so much but in actuality all MMOs are timesinks. Games in general are timesinks. Who cares. SE will do what they want.
That they will and with the current direction I see a lot of "hardcore" whining in the future.
Games are timesinks but I enjoy actually playing the entire time I'm logged in.
NM never drop equip for first try . Equip is low , because NM is low. And its pop and drop rate is perfect - so even small linkshells can take a gain from this. I would not change these low NMs. They re fine.
Saw something today that I NEVER thought I'd see in a MMO.
A shout for a pickup NM hunting group.
Big smile on my face. We've come a long way since Zilart era. That is the OPPOSITE of the reaction you'd get in the broken worlds some of these players want. Instead of teaming up to get 2 drops, they aim to get the two drops themselves and make you buy one.
EXCELLENT design. They went from encouraging cutthroat NM hunting to encouraging NM hunting cooperation.
A R50 marauder and R50 lancer desperately trying to get a Darkshell mail, end up teaming up together and killing two faster than each could have killed one, getting them out of there even faster, now with an ally. What was the better result from that situation? Getting the mail or meeting the teammate?
Good stuff, right there. That's the side that's going to win this battle for the heart of the game.
Last edited by Peregrine; 04-23-2011 at 09:14 PM.
That would be a wonderful world to play in.A R50 marauder and R50 lancer desperately trying to get a Darkshell mail, end up teaming up together and killing two faster than each could have killed one, getting them out of there even faster, now with an ally. What was the better result from that situation? Getting the mail or meeting the teammate?
Good stuff, right there. That's the side that's going to win this battle for the heart of the game.
There are still people who refuse to team up but I've merged parties quite a few times hunting NMs already and it has yet to go poorly. Even after people get the drop most are willing to hang around for at least another 2-3 kills to help others get it.
I saw this in XI before on Ose.
I'm sorry you had such a bad experience in XI but no one cares.
Good design for what? People who cry?EXCELLENT design. They went from encouraging cutthroat NM hunting to encouraging NM hunting cooperation.
A R50 marauder and R50 lancer desperately trying to get a Darkshell mail, end up teaming up together and killing two faster than each could have killed one, getting them out of there even faster, now with an ally. What was the better result from that situation? Getting the mail or meeting the teammate?
Good stuff, right there. That's the side that's going to win this battle for the heart of the game.
1) Why would 2 people who are always 50 want the darkshell mail, it's not even good at 50.
2) Why would you need to team up with anyone if just sits up/repops instantly, you can solo it and get the drop in an hour.
3) Win the battle for what? How is there any meaning to anything if nothing feels like an accomplishment because you can do it in a day.
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