I love you. <3I like it the way it is right now. The MP only regenerates in Passive Mode, so it makes absolutely no difference during battle, and it doesn't regenerate fast enough to make any kind of a difference in a situation where you're fighting multiple mobs in a row. (You still have to rely on your MP skills in those situations.)
The only thing MP regenerating really brought to the table, is a practical means of allowing DoM to solo\duo - and allowing them to rest at certain intervals in larger parties much like mages could in FFXI. I really don't want to see them mess with this, as it was a long overdue feature the game needed.
If anything, higher ranked\tiered spells should just cost more MP later in the game.
The current MP regeneration is overkill, to the point where all the spells and abilities that give MP are pointless and useless. I mean, it's nice and all, but it's excessive. All it takes is a few seconds of being disengaged and bam you're ready to fight again. MP management went from a slight challenge to being completely unnecessary.
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