It didnt effect the aiming point, it effected the hot/cold game.I'm not convinced Physical Stats do anything at all for DoL post patch. I tried to do some BTN with base 17 STR, and I still got the 'fixed' sweet-spot for every single tree I've tried in g4 @ r37 BTN. And I'm not just talking one outing, but every night since the patch. Again, absolutely no deviation in sweet-spots for all of the logs @ their target notch, BASE 17 STR.
I know that, what do you think I'm talking about? To be clear, the patch outline referred to changes in the 'Approach' phase so I was never under the illusion that the notch/depth/whatever was what changed. Just the approach phase, which is the hot/cold game.
The stat amount required probably go down the higher rank you are vs the area grade. If you were to do a GR5 tree (If there are any) it would probably be random again. When I try to do GR4 at r26 miner, everything is back to being random, even tho I have 169 vit for mining, and everything is constant at GR3.
Could be, but then the window of usefulness of physical stats would seem to be pretty narrow. But I guess nothing is stopping that.
I was hoping that your level didn't play a role in the feature since that pretty much makes the update irrelevant.
So the take home message is there's really no point in speccing gatherer past gear and like...vit rings or whatever.
More reduced surplus skill skill points.
At first it sounds like it might make sense, then wait a minute it makes the opposite of sense.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.