Oh I found a good video for grass talk, imo.
http://youtu.be/7rduwq-Of9Y?t=23s
Set it to high (and fullscreen), when he is going across the bridge pay attention to the ground below the bridge - it "almost" has that cohesive flow that says it was meant to be there (rather then looking like little packs of an object, I'm not a pro but I have terrained before and there is a clear difference in cohesion vs its obvious that each object is by itself). An aside: I dream of SE releasing their world editor >.> lol (or at least invite people to guest play with it at their offices XD).
Then you wait till he is running through the thick of the forest with the large purple.. thingy in the background. The Sylph village - the grass has lost its cohesion and the quality is quite apparent (bad).
If they could add an option to bump up the existing quality and density with preferably a smaller real grass - I'd say your almost at FPS quality and that would be awesome to say (since FPS usually have amazing graphics - and they focus a lot of their money into that).
If you keep watching there is a darker forest around ~3 with a short grass type I've been talking about. But then again its not placed in a cohesive unit its all separated (and again the quality makes a speckled effect).
They are getting closer, and they are leaps bounds and light years better then 1.0 :P
I'm sure people are going to say it, and honestly I hope they do, ARR looks great - I agree, but for myself the element holding it back is the ground cover. And while I understand its GPU intensive, many of us have GPUs that spanked 1.0, and now that 2.0 is --easier-- to run, there is no reason for them not to give us rofl lol melt your core settings.
(Which dont need to be released on release, they can delay them to the graphical milestone (and should if it will delay their release of the game) - I just want to know they didnt give up early and settle for less when so many of us have so much more computer resources to offer to the program).
And again before someone says it, I will be trying the beta before commenting on the beta - and grass wont be my first priority to comment on. I'll probably wait a phase or 2 before I make the post - if I feel like I need to. They might have fixed it. That would be awesome.


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