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  1. #41
    Player
    Naraku_Diabolos's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,253
    Character
    Hayley Westenra
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Thank God this game is not like WoW where you get stuck with one class per character. That's what separates this game and FFXI from WoW and the others. You can have multiple classes/jobs just with one character, and there is more content to customize your character with. That's the beauty of our games compared to the others. I would never go to any other online game because of what FFXIV and FFXI offer.
    (6)

  2. #42
    Player
    Huginn's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    301
    Character
    Huginn Aesir
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by KyahAlmasy View Post
    Well, I'd like to hear why other player do, or don't like the multiple job mechanic. While I appreciate it's functionality toward online dynamics, it's the novelty that I feel takes away from the Final Fantasy atmosphere.
    We all have the ability to play only one job. If you so dislike being able to play more than one, you do not have to.
    I do not personally feel that it makes any sense to be locked into one job, especially when the world is based on learning abilities, and not inherent abilities. Miqote are not racially excluded from being Thaumaturges, and Monk is not Highlander Hyur specific. We also do not have racial or class enemies.

    To me, it is like being able to: Fight in a war, write a sonnet, split wood, dig a hole, splint a broken leg, appreciate art, have an intimate conversation, discipline a child, drive a car, solve mathematical problems, cultivate plants and exercise animal husbandry. and to do all of them , or at least most of them well.

    I do not want to live life being only able to do one thing, it sure would have sucked if i had chosen "Line-o-type operator" as a career and not been able to change.
    (5)

  3. #43
    Player

    Join Date
    May 2012
    Posts
    290
    Being able to have multiple class/jobs on one character is what gives the game longevity and helps it stand out from most other games. You invest more time in your character and become more attached to it as a result. Some people have also commented that this gives rise to better community behaviour as one has a reputation to uphold. Oh the irony.
    (1)

  4. #44
    Player
    Mishaela's Avatar
    Join Date
    Nov 2012
    Location
    Pirateland
    Posts
    122
    Character
    Mishaela Aveeli
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by KyahAlmasy View Post
    Well, I'd like to hear why other player do, or don't like the multiple job mechanic. While I appreciate it's functionality toward online dynamics, it's the novelty that I feel takes away from the Final Fantasy atmosphere.
    One of the biggest advantages of being able to play as multiple jobs on a single character is that a player is encourage by the game to play one character. They are encouraged by the game to be a character in the game world and not merely a role. It's a key immersion point. This in turn strengthens the attachment to your character and feeling of familiarity in the game's world and community as others do the same and you see familiar faces when you log in. Additionally, the time investment that goes into a character with multiple jobs leveled can serve as an motivation to keep one's reputation good, which is good for the community. People will know you by name, and you can build up trust and relationships based on WHO you are not WHAT you are.

    Most FF games have always been about the characters first and how they can adapt to a situation (via jobs or other gameplay mechanics) to overcome challenges.

    Ultimately, alts undermine the sense of attachment and coherence to the game world by making it more difficult to get attached to a character, not to mention complicating things like friends lists, guild membership, and so-on.
    (2)

  5. #45
    Player
    Ashiee's Avatar
    Join Date
    Oct 2011
    Posts
    257
    Character
    Ashiee Horokeu
    World
    Excalibur
    Main Class
    Marauder Lv 90
    Multiple jobs is the way to go, no question. It is one of the selling points to the FF series.

    That being said, for personal preference, there are times where I wish FF was a single class system. I am one of those people who really stick to one job, and don't really like to play much else often. In FF where you have the ability to have multiple jobs leveled, people will always gravitate towards class stacking and such, and it tends to force people into roles that they would not want to play. Even if I were to want to play Job X, but a fight was easier to win with Job A B and C, people will expect you to have Job A B or C leveled to do that fight because it is more convenient/efficient. I'm not saying all the time, but the majority of the time that is the case. It's annoying, and maybe ARR will do something to fix that problem, but that really is the main problem with the multiple job system that I can see anyway.
    (0)

  6. #46
    Player
    Lady's Avatar
    Join Date
    Apr 2011
    Posts
    506
    Character
    Lady Purrsalot
    World
    Malboro
    Main Class
    Weaver Lv 50
    After reading this thread multiple times, I've come to the conclusion, that this has to be a troll.
    (4)

  7. #47
    Player
    AmandaHuggenkiss's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Amanda Huggenkiss
    World
    Sargatanas
    Main Class
    Samurai Lv 93
    Quote Originally Posted by Lady View Post
    After reading this thread multiple times, I've come to the conclusion, that this has to be a troll.
    (2)
    I like frog

  8. #48
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Job change system is the whole thing that sets FF apart from the other games.
    (1)

  9. #49
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ashiee View Post
    Multiple jobs is the way to go, no question. It is one of the selling points to the FF series.

    That being said, for personal preference, there are times where I wish FF was a single class system. I am one of those people who really stick to one job, and don't really like to play much else often. In FF where you have the ability to have multiple jobs leveled, people will always gravitate towards class stacking and such, and it tends to force people into roles that they would not want to play. Even if I were to want to play Job X, but a fight was easier to win with Job A B and C, people will expect you to have Job A B or C leveled to do that fight because it is more convenient/efficient.
    I'm not sure if being limited to one class would solve that. Probably it would just mean that if you are not the desired job, you get left out completely and just sit in town waiting for something to do.
    (2)

  10. #50
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by KoujiGeki View Post
    Well in order for that to happen SE would have to remove the more money for character slots. Make all content cake walks so the poor people who only have the one job arent left out.
    They already are removing the whole more money for character slots thing. Standard/legacy get 8 character slots for the sub cost.

    Quote Originally Posted by darkstarpoet1 View Post
    completely agreed. i don't mind being ale to level every job, but you shouldn't be able to cap every class in the game within a month like you could do at the end of 1.0. if they drastically slow down leveling it will take care of itself post level cap increase because less will get all leveled beyond 50, but the current speed is beyond crazy.
    too bad it is too late for a lot of us who capped everything. doesnt much matter how much faster or slower they make lvling, except on alts.


    Its also much too late for SE to concider 1 job per character. They would have effectively wasted a lot of peoples time spent leveling everything. I wouldn't have cared which way they went if they did it from the beginning, but its not going to change now.
    (1)

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