Parivir could be a job, but what class would lead to both Samurai and Parivir?
Parivir could be a job, but what class would lead to both Samurai and Parivir?
I was thinking Kenshi or Kendoka too. But if your trying to keep it FF-esc. Theres always Onion Knight and Freelancer too.
Bushido ?I have only read it once in a Manga, and It seems awesome :P
In FF tactics SAM needs lancer, pug, knight...so maybe switch knight to glad. So i guess GLD->SAM or LNC->SAM, since people were unsure about 2nd LNC Job...Both use 2h? ^^
But SAM feels a bit like MRD, so maybe have that instead of GLD. But then MRD would end up with multiple jobs.
Parivir has fighter as prereq. So maybe MRD, PUG, THM.
But dunno, both feel like seperate classes, that shouldn't be based on other class...
I mean Parivir is squishy and all, if it was based on GLD it'd have to much defensive capabilities; and not much less so if based on MRD...Maybe THM, since elemental skills is the basis of Parivir anyways.
Tactics was based on class trees anyways, so it makes it difficult to set-up this with XIV system, that isn't tree based...They were all their seperate classes, not just extension of each others.
Like to get SAM you'd need to do: Squire->Knight->Monk, Thief->Lancer.
Not to mention Mime: Squire->Knight->Monk->Geomancer, Thief->Lancer, Chemist->Priest->Oracle->Mediator, Chemist->Wizard->Time Mage->Summoner
So it would be a mess in XIV.
Also you'd end up a 50SAM if you already capped the other classes, which would be meh.
Or i guess they would need to add a new base class for both PAR and SAM. one that use 1h Katana, and another for 2h Katana. If SAM was based on GLD or MRD, there's be skills you couldn't use, cause they require sword/axe.
Maybe Ninja->Parivir, some Kendo class->Samurai
Exactly thats why I don't think they'll have duo class. If they do add advanced classes they must add a basic class or you'll instantly have it max level the moment you get job crystal so it would be pretty cheap. The second class being a part of the classes doesn't matter so much. Since both ninja and samurai are of the east, I would assume one would be the sub class of the other since they can wield most of each others weapons...In FF tactics SAM needs lancer, pug, knight...so maybe switch knight to glad. So i guess GLD->SAM or LNC->SAM, since people were unsure about 2nd LNC Job...Both use 2h? ^^
But SAM feels a bit like MRD, so maybe have that instead of GLD. But then MRD would end up with multiple jobs.
Parivir has fighter as prereq. So maybe MRD, PUG, THM.
But dunno, both feel like seperate classes, that shouldn't be based on other class...
I mean Parivir is squishy and all, if it was based on GLD it'd have to much defensive capabilities; and not much less so if based on MRD...Maybe THM, since elemental skills is the basis of Parivir anyways.
Tactics was based on class trees anyways, so it makes it difficult to set-up this with XIV system, that isn't tree based...They were all their seperate classes, not just extension of each others.
Like to get SAM you'd need to do: Squire->Knight->Monk, Thief->Lancer.
Not to mention Mime: Squire->Knight->Monk->Geomancer, Thief->Lancer, Chemist->Priest->Oracle->Mediator, Chemist->Wizard->Time Mage->Summoner
Also you'd end up a 50SAM if you already capped the other classes, which would be meh.
Not a fan of arcanist into beastmaster.. the move doesn't seem natural.
Archanist into (Job2) Time Mage makes more sense in my mind.
What about this?
Class: Tamer (whips) : (Job1) -> Beastmaster (Job2) -> Dancer
Also, Samurai seems like it could be a 2nd job for Lancer.
I like that. Does beastmaster or dancer use whips in any other FF?
FFV I believe, let me check ... Here it is
If you consider Quistis (FFVII) a Blue Mage, she used whips as well, but I prefer BLU with Scimitars ala. FFV and FFXI.
Also, consider that Jobs can have different weapons than their base Class as proven by the Relic Weapons (they auto-equip the required Job soul). This opens up quite a few possibilities for future growth
Last edited by Zantetsuken; 01-23-2013 at 02:57 AM.
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