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  1. #31
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by HiirNoivl View Post
    It will no fail because it's a good game with no competition.
    No competi-...are we in the same reality?
    (2)

  2. #32
    Quote Originally Posted by Gramul View Post
    No competi-...are we in the same reality?
    Not to mention XIV has already failed once so there's already that image they have to shake off. Throw in the fact people are generally content with their current outgoings excluding SWTOR and TERA and there's plenty of competition. She was talking more for herself personally.
    (1)

  3. #33
    Player
    Aela's Avatar
    Join Date
    Dec 2012
    Posts
    34
    Character
    Aela Delphi
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by AmandaHuggenkiss View Post
    In my eyes, going f2p is a sign of failure.
    The entire F2P thing is really messy. Unfortunately, in the western market, we have all decided F2P is a sign of failure. Currently I am playing TSW (The Secret World), and there had been a lot of discussion about TSW and the possibility of it going F2P. The sales just weren't great, and in the end the game has had some SERIOUS issues with population. It is my opinion the biggest issue with TSW was the fact is released so close to GW2, and there was so much buzz over GW2 no one even noticed TSW. (my husband and I had been big fans of AO, and really had a lot of hope for TSW, so we went all in, we even started a website for it -- our first attempt at a website). When it was clear there was a \really big problem\ with the population in TSW, Ryahl started doing a lot of writing on the topic on our fansite. The end result was a series of editorials that made there way up the ladder into both the Funcom investor relations private communities as well as the development team of TSW. When the game did finally go "Buy 2 Play" (B2P) they ended up using a model that so closely resembled our Box+ model that it couldn't be a coincidence (it was later confirmed by their lead developer that Ryahl's article was critical in the creation of the entire model).

    Long story short, there is a way to get a "F2P" (or better B2P) model for the game and it be a success. The problem is, it really needs to be done from the GET GO, not a "well we failed, I guess we'll go F2P now /shrug". The entire player base views that at a failure. And, that isn't good.

    I remember the morning that TSW went B2P, I told Ryahl about it during breakfast, and he said.. "oh well, I guess TSW finally officially failed". And, this is from someone that WANTED to see the game go "B2P" and felt like it was necessary in the end. The entire problem is one were the player base has a perception of failure that is created due to the change from subscription to B2P.

    Link to the Box+ Model Editorial
    (1)
    Aela Delphi, Co-Leader of Ohana Free Company
    Co-Admin of EorzeaReborn.com
    Follow us on twitter @EorzeaReborn

  4. #34
    Player

    Join Date
    Jan 2013
    Posts
    13
    Quote Originally Posted by Millerna View Post
    f2p more often than not attracts all the idiots that just play to annoy others. If they really need to go f2p (which I don't think they will anytime soon), they should probably just have subscription servers and completely separate f2p servers.

    A good community means a lot to me in an MMO, otherwise I'd just play a single player FF every day


    Back on topic, Yoshi-P and his team have done an amazing job so far with ARR, and I'm definitely looking forward to playing it
    Yeah, i totally agree with your point about how important a good community of a mmo is, it does mean ALOT, that's the main reason i quit my last mmo, everyday u logged in and look at these idiots chatting in world chat(cursing out, topics about sex explicitly, arguments, etc.) When you're in such community, it totally destroy the mood to play. I'd rather quit.

    Yoshi is just amazing! I'm one of the FFXIV 1.0 quitters and when I take a look at how things change over time recently, it's attracting me again, now I just can't wait to try out the beta and I believe this team is going to make FFXIV better and better. Thanks for this positive thread OP
    (2)

  5. #35
    Player
    AmandaHuggenkiss's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Amanda Huggenkiss
    World
    Sargatanas
    Main Class
    Samurai Lv 93
    Quote Originally Posted by Aela View Post
    Long story short, there is a way to get a "F2P" (or better B2P) model for the game and it be a success. The problem is, it really needs to be done from the GET GO, not a "well we failed, I guess we'll go F2P now /shrug". The entire player base views that at a failure. And, that isn't good.
    I agree.
    I have played many f2p games that were great, but they all started that way.
    (1)
    I like frog

  6. #36
    Player
    trep's Avatar
    Join Date
    Feb 2012
    Posts
    33
    Character
    Trep Lerouge
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    I have yet to see a MMO with a good F2P model. On the other hand, games like Dota2, LoL and PS2 prove that the F2P can work even better than box sells (Dota2 is still beta and people are spending money on it already). Maybe it's something with the genre, but for MMOs, I'd rather have a sub based model and pay a fix amount of money to access everything.
    (0)

  7. #37
    Player
    Molic's Avatar
    Join Date
    Mar 2012
    Location
    Limsa
    Posts
    232
    Character
    Molic Evac
    World
    Sargatanas
    Main Class
    Carpenter Lv 70
    4-5 mill player base, so dont worry about f2p at all o=!
    (1)

  8. #38
    Player
    Aela's Avatar
    Join Date
    Dec 2012
    Posts
    34
    Character
    Aela Delphi
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Molic View Post
    4-5 mill player base, so dont worry about f2p at all o=!
    Maybe I'm missing something here, but who are you talking about having 4-5mm playbase? Here is another one of Ryahl's editorials on the Obituary for the subscription MMO. The fact is, the playerbase is just not there for a traditional western style subscription MMO. At least to sustain it long term. Pretty much you would have to find a WoW killer, and how many games have attempted and failed at that over the years?

    If you take out WoW from the mix, you can see that the entire western subscription market was under 4million players (when the piece was written the data available was upto Dec 2011).
    (1)
    Last edited by Aela; 01-16-2013 at 12:12 PM.
    Aela Delphi, Co-Leader of Ohana Free Company
    Co-Admin of EorzeaReborn.com
    Follow us on twitter @EorzeaReborn

  9. #39
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Gramul View Post
    No competi-...are we in the same reality?
    looool

    Well I can't find anything I like.
    (0)

  10. #40
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    The in-house funding is an interesting point. It speaks of early days EVE when it was an Independent MMO. FF14 is independent with strong backing really. They have the sauce for a long term revenue stream, not a get rich quick scheme. While EVE never broke 500K subs and I think it sits at around 250K right now, it makes money hand over fist. That's the sort of business model I hope SqEnix is going for. Something that pays the bills, makes some profit and keeps people working.
    (0)

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