Quote Originally Posted by Camate View Post
Greetings!

In regards to all of the comments about how the enemies visibly react to player attacks, we'll be adjusting these animations around the time the Beta Test begins.

Specifically we are looking into addressing it in the following ways:
  • Vary the damage animation according to the amount of damage inflicted.
  • Tone down the damage animation for large monsters.
Nice to hear, but there is any info on why the fights looks so static? ... 5 mins of spamming ws vs tank & spank mobs..
This look pretty boring to people used to the "new" games...