Quote Originally Posted by EinSoFZ View Post
Probably because it seems irrelevant to speculate on something we cannot see, don't have much data on and can't even play. Personally I like seeing people's thoughts on stuff like this. In this particular case I agree; the classes are more or less unnecessary if we've got jobs which are really just the same thing under a different name. I look forward to the changes. They need to get rid to redundancy.
I've said this before but if classes got class only skills that were made for solo and lost them on changing to a job it would allow jobs to gain more job only skills. This would go a long way in defining the roles.

Also jbs should have traits instead of the class that way when switching you enhance in a way the class never could