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  1. #21
    Player
    madolyn's Avatar
    Join Date
    Apr 2011
    Location
    Okinawa
    Posts
    441
    Character
    Minna Valara
    World
    Excalibur
    Main Class
    Paladin Lv 70
    i'm really digging the new music. These vids are great and all but every video showcasing characters just roaming around with no other actions is starting to get stale.
    (8)

  2. #22
    Player
    IloveYouPumpkin's Avatar
    Join Date
    May 2012
    Posts
    241
    Character
    Zoobie Senjougahara
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    My effing god the zones look amazing!
    (4)

  3. #23
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Kagato View Post
    Ok. The last video I criticized slightly negatively because I felt the overall look of Gridania was starting to feel a little uninspired and "being fantasy-like for fantasy's sake" like in most Korean MMORPGs.

    Now that I have seen more, I retract my previous statement and I can now say that I like this new stylized look. Honestly, the first thing that popped into my mind halfway through this video was one name:

    Xenoblade

    I took note of how the environment and structures are there not simply as just accompanying pieces just because "it's a forest, so make things look woodsy." Now I see that structures make sense in context.

    Confused? Let me better explain....

    Building a treehouse and some tents in the woods is something you'd come to expect to see, therefore it's basically just appealing to the obvious. However, this game takes it a step further by showing that the people who live in Gridania didn't merely build a town surrounded by trees. They made a town that seemed to be half-powered by these trees and the surrounding nature. Everything looks like it belongs and has an actual purpose. A logical purpose.

    This is what I hated about most Korean-made MMOs. Nothing ever had a purpose. It all felt out of place. Almost like they went off a fantasy check-list and threw things in that fit with a "forest." But here? It all makes sense.

    I still think the style isn't what I'd expect to see in a Final Fantasy game, but that's not a bad thing. Like I mentioned before, the feel of these areas reminded me of Xenoblade. The structures look the way they do because they look like they actually belong there rather than just tacked on.

    This doesn't mean I'll become a gridanian anytime soon, however. But at least now i feel more at-ease knowing that Gridania is looking more lively overall in regards to the town and the camps. It's finally stylized.
    Glad i'm not the only one who was reminded of Xenoblade.
    (2)

  4. #24
    Player
    HyurHyur's Avatar
    Join Date
    Aug 2012
    Posts
    14
    Character
    Gildas Sharpe
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    The music sounds so great! The area looks nice as well. One thing I'm curious about though is the sky. Does anyone else notice if the clouds are moving? May seem like a silly thing to worry about, but I do hope the sky is dynamic and not just a frozen feature like in a lot of games. Either way, I can't wait! Very impressed with Soken's work so far. And yes, the zones do look large! I hope there's a bit of exploration available for us to do.
    (1)

  5. #25
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by HyurHyur View Post
    The music sounds so great! The area looks nice as well. One thing I'm curious about though is the sky. Does anyone else notice if the clouds are moving? May seem like a silly thing to worry about, but I do hope the sky is dynamic and not just a frozen feature like in a lot of games. Either way, I can't wait! Very impressed with Soken's work so far. And yes, the zones do look large! I hope there's a bit of exploration available for us to do.
    Given that the skies in 1.0 also moved, I will expect that ARR's sky to move as well. Since it's in Black Shroud at the moment, where skylight is obviously less than the other regions, I don't think we can accurately see for ourselves, but the chances are high.
    (1)

  6. #26
    Player
    Koku's Avatar
    Join Date
    Jul 2011
    Posts
    129
    Character
    Kazuhira Jaeger
    World
    Hyperion
    Main Class
    Fisher Lv 50
    Color me impressed.
    (4)
    Om Mani Pad Me Hum


    Of art and music~ http://wcjoseph.blogspot.com/
    http://lodestone.finalfantasyxiv.com/rc/diary/top?cicuid=10218844

  7. #27
    Player
    radhaz's Avatar
    Join Date
    Mar 2011
    Posts
    271
    Character
    Aeka Masaki
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    Looks and sounds good.
    Whats with that 300000+ exp points at lv 50?
    (1)

  8. #28
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    487
    The character swiveling on the spot as the camera view is rotated. I have seen this in other games and it looks just as ghastly here. I really hope this is a temporary thing at this stage of construction.
    (3)

  9. #29
    Player
    Roukiz's Avatar
    Join Date
    Jun 2011
    Posts
    168
    Character
    Good Boy
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    Is it necessary that we have two topics for whenever a video is released all the time?
    (5)

  10. #30
    Player
    Cedri's Avatar
    Join Date
    Jan 2012
    Location
    Low orbit over Lake Superior.
    Posts
    904
    Character
    Cedri Vastal
    World
    Faerie
    Main Class
    Arcanist Lv 60
    Yoshi-P said the graphics aren't finalized... YOU SLY DOG YOU!
    (2)

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