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  1. #61
    Player
    Inzoum's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    373
    Character
    Inzoum Zimia
    World
    Masamune
    Main Class
    Goldsmith Lv 90
    Look on the bright side. Maybe it's rubber-banding, but the game is capable of showing so many characters at once now that you can barely notice the grass.

    ...

    .......

    BWAHAHAHHAA
    (0)

  2. #62
    Player
    Rustyhagun's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    465
    Character
    Usagi Yojimbo
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Remember the days of walking naked from San D'oria to Jueno to get your chocobo license completed? I miss unnecessary challenges like that.
    (1)
    "You cannot simultaneously prevent and prepare for war."

  3. #63
    Quote Originally Posted by Preypacer View Post
    The difference with 1.0 is that Tanaka wouldn't admit
    The difference is, Tanaka stated XIV needed more time due to problems but the higher ups said and felt otherwise.
    (0)

  4. #64
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    Did you really expect a game in alpha to be flawless?
    (2)

  5. #65
    Quote Originally Posted by Akira_Tenshi View Post
    Did you really expect a game in alpha to be flawless?
    Look at it realistically: Developers, especially western ones, treat Alpha and Betas as early Demos these days, so yes, it pretty much become expected that they're "flawless" thanks to mainstream.
    (1)

  6. #66
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Inaaca View Post
    This is exactly the attitude that got us the 1.0 launch. Don't assume that SE will fix everything to your expectations if you don't say anything about it.

    Please please criticize this game if you see problems with it. If you don't, how else will SE know what you want or where they need improvement?
    No it's not. All kinds of players spoke up about it. People assumed it would be fixed and defended SE, but it's not those players fault that SE didn't actually fix the issues. Don't blame SE's mistakes on the alpha/beta testers when the tester's were very vocal about the issues.
    (4)

  7. #67
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Preypacer View Post
    The difference with 1.0 is that Tanaka wouldn't admit there were problems with the game. He was not frank and open about how things were, what wasn't right and what needed fixing. Even to this day, after leaving SE, he won't admit that he screwed up. He passively puts the blame on the developers/designers he was directing.
    Quote Originally Posted by Elexia View Post
    The difference is, Tanaka stated XIV needed more time due to problems but the higher ups said and felt otherwise.
    Actually, none of you two knows what happened with 1.0. It' something none of us will ever know, and it was probably not a single issue, but a combination.

    Yet, I'm amazed that this trainwreck of a thread is still going on and some people still wonder why there's lag with an army of characters in the same area, or are any surprised by it. It happens in every MMORPG, no matter the server structure. With that many characters on screen there'll be a degree of lag even in the finished game. If you think there won't be, you're overestimating yoshida. I don't think he has a license for miracles yet. If you think it's a problem, I wonder if you ever played a MMORPG.
    (2)

  8. #68
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    we just need a GW2 player to tell his testimony on playing with hundreds of people on his screen, if ARR can surpass that, it will be great success already
    (0)
    Aion Zwei - Masamune

  9. #69
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Aion View Post
    we just need a GW2 player to tell his testimony on playing with hundreds of people on his screen, if ARR can surpass that, it will be great success already
    There's plenty server lag.

    Graphical lag is limited, but that's because the game is made with an engine from 2005.
    (1)

  10. #70
    Player
    Royze's Avatar
    Join Date
    Nov 2012
    Posts
    277
    Character
    Axe Fury
    World
    Zodiark
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Rex View Post
    It's alpha. This is exactly what they're testing. They have (triple digit number) of players, plus mobs / NPCs, and they're testing the limits of the zone capacity. I'm assuming all of the things you've mentioned are side effects. They said they're fixing the issue for the next week and then continuing the testing for 5 days after that, and then opening it up for global alpha.

    Don't criticize like the game is the finished product. They're just under half a year from release.
    Hey Rex,
    Can you post a link to where your sig was originally posted? I never read that before lol.
    (0)

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