I really hope dungeons in this game aren't like western mmo(WOW/WOW clone) dungeons. They're really boring after the 1st 1 or two times then just become boring loot grinds.

I enjoyed the way FFXI did "dungeons", limbus being my favorite. I didn't really like salvage because it was too limiting and favored certain classes too much, but it was a cool design as well.

Outdoor nm's/hnm's, outdoor end game zones(sea/sky) etc are also a ton better than dungeons for end game content, imo. It makes the world feel more alive, it makes it feel like you're playing an MMO, it makes it feel like a real world. Instanced stuff is really bland, and boring, and makes me feel like I'm playing a FPS or D2

So I really hope that all our "dungeons" and "end game" content isn't just bland and boring instanced dungeons WOW clone 101, but knowing SE they won't copy that I hope.