Quote Originally Posted by Reika View Post
And that if they want to keep classes nearly identical to their jobs, they might as well just eliminate them. Though in doing so, we will lose out on 7+ possible playstyles.

It may be easier for them to just start deleting things from the game, but I think it would be better if they made the right modifications instead.

And of course, some changes to classes were needed so they couldnt do everything every other class could do, except they made too many bad changes and eventually went too far.
I think jobs and classes should be the difference between role proficiency and flexibility.

Jobs are specific roles in party play. classes can adapt to multiple situations on their own. Stat wise, before point alloment is thrown in, a job would favor the stat of their role (PLDs=VIT, MRD= STR) and Classes would be better all rounders.

A PLD is specialized for a defensive role, but is not as offensively set as a GLA, and while a GLA would be able to use defensive abilities from other classes, but they are not as effective as the PLD's special abilities in tanking.