My apologies, the reference i made to trading crysta was not meant to be for RMT. I realize it will not be permitted because it could encourage RMT. I guess the real solution for this is having ultimate pay let you use one credit card for more than one account or allow you to buy crysta for someone else without kicking it back incessantly and claiming that you can call customer service who ultimately is unable to help you at all. I only meant crysta trade for things such as helping a friend who cant pay for a month.
Real world money for in game (non U/U)items/money destroys a game. It really does not matter if the company who owns the game runs the trade or not. It destroys a level playing field. in XI, if you wanted a scorpion harness or peaock charm circa 2006, you would either need to spend $20 real life money or farm and craft and sell rare items for months to gather up the 40million gil (unless you were one of the few obtaining the items or in a good HNMLS which would make you the top 3% of players for gil/item generation) So how is it fair to let someone pay real life money to circumvent playing the game normally in order to have what is generally unobtainable to the rest of the players?
What would happen if best korea were able to use the souls of its citizens to get resources from the Æther, making it able to destroy all other nations on the earth? in effect, this is what happens when you allow RMT. RMT means real money trading, it is not explusive to illegal RMT endeavors (all of which are currently illicit in this game, even though they are permitted in some other games.)