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  1. #11
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Chronoscrolls will not deter RMT. By definition, Chronoscrolls ARE RMT. It is just that wealthier players become the RMT for poor players who don't mind paying more money on top of their monthly subscription for an in-game boost.

    EVE has PLEX, and if you go to any RMT site you'll see the RMT using PLEX as a currency for their activities.

    Will it help lazy people from getting hacked? Probably. But that's not the point - the point is the effect is has on the game economy when anyone can pay $XX USD for a large amount of gil regardless of ability, level, persistence, or knowledge.

    I'd rather have a game world where people need to think long and hard and twice before they decide to open their real world wallets to buy in-game gold. Just because restricting RMT is hard and complex doesn't mean its not worth doing completely.
    (11)

  2. #12
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Quesse View Post
    Chronoscrolls will not deter RMT. By definition, Chronoscrolls ARE RMT. It is just that wealthier players become the RMT for poor players who don't mind paying more money on top of their monthly subscription for an in-game boost.

    EVE has PLEX, and if you go to any RMT site you'll see the RMT using PLEX as a currency for their activities.
    In TERA Chronoscrolls have completely destroyed RMT. In EVE it didn't, but it still serves as a rather large obstacle, in fact RMT is a lot less widespread in EVE than in any other MMO (besides TERA).

    Will it help lazy people from getting hacked? Probably. But that's not the point - the point is the effect is has on the game economy when anyone can pay $XX USD for a large amount of gil regardless of ability, level, persistence, or knowledge.
    It doesn't affect the game economy at all, because no gil is inserted into it. While some people's purchase power inside the game is increased, other people's is decreased, meaning that the amount of possible big spenders remains the same.

    Economy isn't mumbo jumbo, it has rules.

    I'd rather have a game world where people need to think long and hard and twice before they decide to open their real world wallets to buy in-game gold. Just because restricting RMT is hard and complex doesn't mean its not worth doing completely.
    I'd rather have a game where people don't need to think long and hard and twice before they decide to keep their account running, and I bet SE would rather have the same.

    More accounts that stay running = more revenue for SE = more content for me, without impacting my experience in any negative way.
    (11)
    Last edited by Abriael; 11-05-2012 at 12:39 PM.

  3. #13
    Player
    Headseed's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    47
    Character
    Cut Chemist
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I have been talking about this for a long time with my LS friends. I completely agree that this could work very well. I really see no downside to the idea. If someone plays a lot and has extra Gil they could buy a free month of game time and if someone really can't find the time to grind gil they can just buy it directly from SE with no chance of being banned.

    The way I see it everyone wins. As for RMT's selling the currency that gives 30 days of playtime. If they bought up all the currency in game and someone could then buy a 30 day sub for less than the monthly sub cost why would that be a bad thing?
    (1)

  4. #14
    Player
    Hart's Avatar
    Join Date
    Sep 2012
    Location
    Limsa Lominsa
    Posts
    87
    Character
    Hart Underpall
    World
    Excalibur
    Main Class
    Dark Knight Lv 85
    Quote Originally Posted by Abriael View Post
    This kind of system doesn't upset the "level playing field" in any way. It doesn't let anyone acquire anything that isn't available with in game money. If anything, it levels the playing field further by giving those that don't have as much time to spend into the game a way not to be left behind the curve.
    You seem to think that just because someone doesn't have time to play, means they have a valid reason to buy gil. This is wrong. You pay for the same amount of time as everyone else pays for, that is the level field. When you start using real money to buy in-game money that is where things start getting unfair.
    (11)

  5. #15
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Hart View Post
    You seem to think that just because someone doesn't have time to play, means they have a valid reason to buy gil. This is wrong. You pay for the same amount of time as everyone else pays for, that is the level field. When you start using real money to buy in-game money that is where things start getting unfair.
    Unfair? Why would they be "unfair" exactly? Unfair for who? You make a point, but you don't bring any argument in its favor. Calling something "unfair" doesn't autimatically make it so.

    Is it unfair for those that don't wanna spend money in the game? funny, since it advantages them before anyone else (they can play for free).

    Is it unfair for those that pay the monthly fee normally? It gives them more people to play with and by giving more revenue to the developer, more content. IE: More entertainment for the same price.

    Is it unfair for those that pay for the gil? Nah, that'd be ridiculous. So who is it unfair for?

    How is it unfair? It doesn't allow anyone to get anything that anyone else in the game can't get. It simply converts time into time: IE: time spent in real life to earn the money into time spent in the game to earn girl.

    As a matter of fact, it's more fair than having a large variety of items in game unaccessible to those that have less time to play.
    (5)

  6. #16
    Player
    Hart's Avatar
    Join Date
    Sep 2012
    Location
    Limsa Lominsa
    Posts
    87
    Character
    Hart Underpall
    World
    Excalibur
    Main Class
    Dark Knight Lv 85
    Its unfair for those people who can't afford to buy a chronoscroll to make money. Spin it any way you want -- buying in-game gil isn't fair to people who actually put the time in to make legitimate gil.

    The dollar isn't the currency of Eorzea, quit trying to make it as such.
    (18)

  7. #17
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    anything that involves real money other then the sub needs to stay far away from this game.

    if you buy stuff with real money the AH/MW will die, crafter will become useless why work for something when you can just buy it with real money. and yeah people will go the easiest route 100% of the time.

    This kind of system doesn't upset the "level playing field" in any way. It doesn't let anyone acquire anything that isn't available with in game money. If anything, it levels the playing field further by giving those that don't have as much time to spend into the game a way not to be left behind the curve.
    it destroys the economy for one. well you can also buy melded stuff what if they sold 5 meld armor then no one will craft and people will just buy everything. playing field will be very lumpy.
    last thing i want to do is shell out real money.
    (8)

  8. #18
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    if it works well in other games, then SE should implement it.
    (2)

  9. #19
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Abriael View Post
    And what exactly would the problem be with that? Do tell.
    Quote Originally Posted by Andrien View Post
    if it works well in other games, then SE should implement it.
    i refuse to buy virtual goods and they usually cost way too much for what your getting. if they did do it then they wouldnt mind me selling my virtual account for real money, and i wont be the only one.
    (9)

  10. #20
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Andrien View Post
    if it works well in all other games, then SE should implement it.
    Fixed.

    And the reason it will not- ...nay, must not happen here.
    (5)

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