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  1. #31
    Player
    HitsuMaruku's Avatar
    Join Date
    Nov 2011
    Posts
    38
    Character
    Hitsu Maruku
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Will you be expanding the job system for those classes already with jobs? For example, the game currently is linear, 1 class becomes 1 job. It would be more dynamic to have 1 class become 2+ jobs where players can choose between them. E.g., Lancer becomes any of Dragoon, Samurai, or Dark Knight, while Archer becomes either of Bard or Ranger (players can quest all of them, and have multiple soul crystals; they need not choose a permanent path).

    EDIT: Please consider the following comment as well when answering this question, as it directly ties in to the concept.
    Quote Originally Posted by ZakarnRosewood View Post
    Will you be having advanced jobs? EX: Thaumaturge / Black Mage / Black Wizard?
    (85)
    Last edited by HitsuMaruku; 11-06-2012 at 10:08 AM. Reason: Linked relevant post.
    Je suis Hitsu Maruku, mais tu peux m'appeler «Monsieur».

  2. #32
    Player
    Tinks's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    118
    Character
    Tinks Fenrir
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Will character data be saved from Beta?
    (55)


  3. #33
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    What content is being designed for players who already have all of the existing classes/jobs at Lv50?
    (48)

  4. #34
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Currently, aside from the occasional THM, there is not much incentive to play a class over its respective job. In what ways will you be addressing this?
    (99)

  5. #35
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    In the previous Live Letter, you revealed concept art of chocobos wearing job gear and mentioned them being able to provide various roles alongside players in battle. Will goobbues receive similar treatment?
    (21)

  6. #36
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Will there be any limited-time events in ARR similar to the raven, nevermore?
    (12)

  7. #37
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Thaumaturge has different uses than blackmage. Will the other classes be overhauled in order to be used for different scenarios as their jobs (as currently there is no reason to use the others)?
    (17)
    Last edited by Majidah; 11-02-2012 at 10:12 PM.

  8. #38
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Are there any plans to implement ways of expanding players' inventory space? (Examples: "gobbie bag" quests, crafting chests/safes/lockers for your house, options for additional retainers or "mule" characters and ways to transfer items between them easily, etc.)
    (98)

  9. #39
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Aside from hamlet defense, are there any plans on implementing content that will allow DoH's and/or DoL's to form parties and work together in some way without the aid of DoW's and/or DoM's?
    (79)

  10. #40
    Player
    Terru's Avatar
    Join Date
    Aug 2012
    Posts
    44
    Character
    Terru Nut
    World
    Ragnarok
    Main Class
    Pugilist Lv 60
    Can you detail how the Materia melding system will change in regards to multimeld potency being reduced in ARR
    (34)

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