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  1. #21
    Player

    Join Date
    Mar 2012
    Location
    Ul'Dah
    Posts
    102
    Quote Originally Posted by Molly_Millions View Post
    I hated that show.
    Hate DBZ?!?! INFIDEL!!!!!!!!! HOW DARE YOU!!!!!
    (0)

  2. #22
    Player
    Digirotta's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    165
    Character
    Lydia Burdenbearer
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    Um...

    I've heard of faster combat pace, TP revamp, removing directions from combos, but i haven't seen any official wording about removing the actual animation lock from eg. using self-buffs.

    Could someone post some solid evidence on this matter?
    (0)

  3. #23
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Please remove, amen; praise Jesus.
    (0)

  4. #24
    Player
    Gokulo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    462
    Character
    Teisha Linne
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Digirotta View Post
    Um...

    I've heard of faster combat pace, TP revamp, removing directions from combos, but i haven't seen any official wording about removing the actual animation lock from eg. using self-buffs.

    Could someone post some solid evidence on this matter?
    If you watch Producer Live Letter you can see Yoshi moving while using weaponskills.

    edit: actually I think it was another video with battle gameplay where that was more obvious >.< can't remember which now.
    (0)

  5. #25
    Player
    Anima's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    519
    Character
    Blazel Nox
    World
    Masamune
    Main Class
    Lancer Lv 60
    They showed the character "Naoki Yoshida" doing what looked like Power Surge while moving Backwards in the Gamescom Video presentation.... while Squating, though
    (0)

  6. #26
    Player
    Digirotta's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    165
    Character
    Lydia Burdenbearer
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Gokulo View Post
    If you watch Producer Live Letter you can see Yoshi moving while using weaponskills.

    edit: actually I think it was another video with battle gameplay where that was more obvious >.< can't remember which now.
    What, you mean the early waaaaaayyy-pre-alpha stuff? Sorry, but that's hardly convincing.
    (0)

  7. #27
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Anima View Post
    They showed the character "Naoki Yoshida" doing what looked like Power Surge while moving Backwards in the Gamescom Video presentation.... while Squating, though
    Infact. I hope that that was cuz early stage of develpoment..
    If by removing animation lock means sliding on the ground, while your character still *squat* it's not that good
    visually speaking lol! .. Upper body / lower body movements should be separate to handle this well (same for ws as i have seen in videos.. sliding while using chaos trust.... ) . Well, i think we'll see how they handle animation lock / visually in future..
    (0)

  8. #28
    Player
    KaiserDrill's Avatar
    Join Date
    Dec 2011
    Posts
    166
    Character
    Kaiser Drill
    World
    Lamia
    Main Class
    Weaver Lv 70
    This is one of the things i personally want to see reworked. Im not saying have a particle effect fpr everything either. Just sethimg differet amd at least job specific. A monk channels energy differently than a blm for instance so id love to see some diversity here
    (0)

  9. #29
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Digirotta View Post
    What, you mean the early waaaaaayyy-pre-alpha stuff? Sorry, but that's hardly convincing.
    Yeah, they looked just like the animation we have now (so NO separate upper/lower body) , but faster and without animation lock.. It looked pretty weird lol... I suppose separate upper/lower body wasn't implemented at that time.
    (0)

  10. #30
    Player
    Gokulo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    462
    Character
    Teisha Linne
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Digirotta View Post
    What, you mean the early waaaaaayyy-pre-alpha stuff? Sorry, but that's hardly convincing.
    How is direct gameplay showing exactly what you want not convincing? O.o No comment
    (1)

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