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  1. #601
    Player
    ShivenCasull's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    171
    Character
    Shiven Casull
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    PvP concerns I understand, it's misleading in WoW when someone is wearing ancient set gear but in reality they're in full PvP gear. Usually you can tell these things by how hard they hit you and their HP.

    However, the reverse can be said as well, you can use that same "problem" to your advantage in PvP. You don't know what they've got on, and as long as the game remains balanced, it would only increase the excitement of PvP.

    You don't have to know everything.
    (1)

  2. #602
    Player
    ShivenCasull's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    171
    Character
    Shiven Casull
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zantetsuken View Post
    A vanity slot will mean that people will move all their stupid/outlandish/gimmicky outfits to the vanity system.

    A toggle means that when Vanity is turned off, most of the stupid/outlandish/gimmicky looking stuff goes away and we just see people's stat gear.
    Er, that's the point of the vanity system (the outlandish looks) You would still be able to see a persons "stat gear" by checking them.

    At the end of the day, gear doesn't make the player.

    Allowing cosmetic gear (see bikini's/reindeer) to be used in place of "Darklight Plate" would be a huge negative. (and defeat the purpose of said gear being cosmetic) I honestly cannot see SE allowing this.
    (0)

  3. #603
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by ShivenCasull View Post

    You don't have to know everything.

    I do. :P

    I can understand the "excitement" idea but it wouldn't stop the models from being related to what they should be doing.

    If someone is in a full water gear set dealing massive fire damage that is a conflict of information.

    We should be allowed to glean combative information from all information feeds (its a part of the skill involved in playing PvP).

    Making a "sense" of mystery in combat would be more annoying then entertaining. There are key strategy differences that you have to employ depending on how someone is set up - like a priest in WoW who is holy or if they are shadow.

    Looks holy... OMG ITS NOT... lol


    Right now we are rather limited on builds so perhaps not a big issue - but it would be if we do get some more unique build opportunities for each class / job.
    (1)

  4. #604
    Player
    ShivenCasull's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    171
    Character
    Shiven Casull
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Shougun View Post
    Making a "sense" of mystery in combat would be more annoying then entertaining. There are key strategy differences that you have to employ depending on how someone is set up - like a priest in WoW who is holy or if they are shadow.

    Looks holy... OMG ITS NOT... lol
    Haha, yeah - maybe, but again with limits that becomes a non-issue.

    WoW is a bad example to draw from, as every spec and class has abilities that are limited to said spec/class. (In this case, a shadow priest would be in shadow form - a holy priest would just be normal)
    (1)

  5. #605
    Player
    VanillaLatte's Avatar
    Join Date
    Aug 2012
    Posts
    63
    Character
    Vanilla Latte
    World
    Aegis
    Main Class
    Pugilist Lv 50
    This may not be the best analogy... but for the laughs:

    I really like the spell animation of Protect, I would like to be able to customize my spell animations!
    When I cast aero, it would show the protect animation.
    You can tell it by looking at the log that what I casted was really aero!
    (2)

  6. #606
    Player
    Fleur's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    379
    Character
    Primula Solheim
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 98
    Y'know, I wouldn't really have an issue with vanity slots having a toggle, because I really only care what my own characters are wearing. Then again, I always thought it was amusing rather than irritating when a couple of the guys in my party would stand around in silly things like pink coatees, onion helms and dream boots while waiting on people. However, I can respect that some people, for whatever reason, are not so laid back about this sort of thing.

    But I see a toggle working like this:

    Vanity slots ON: you see the people deliberately wearing odd looking outfits, like that L50 Roegadyn BLM wearing a pink canvas robe and that Miqo'te tanking in an outfit that incorporates a star-spangled subligar.

    Vanity slots OFF: you see the people that are using the vanity slots and are wearing odd looking outfits only for stats, like that Lalafell Pugilist in a mismatched harness and peisteskin subligar and that male Hyur Gladiator running around in a skirt and a tabard (which results in a rather fetching pleated mini-dress look).

    But heck, if people are so against vanity slots because they want to know what other people are "actually" wearing without having to inspect them, toggles would certainly be a good solution.

    Honestly, if the dye system is awesome enough I will probably not mind a lack of vanity slots. I just want to wear a purple bliaud at level 50, dangit! xD
    (2)

  7. #607
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    If people wanna know how others are geared, they can check them. Done. We already do, anyway. Even if you see people wearing crafted gear you know is melded... you can't say you don't check anyway cuz you want to see just how much they managed to get in.

    It only really matters in PvP, for which they can simply disable vanity slots.
    (3)

  8. #608
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Shougun View Post
    :P Even if your character looked badass - mentally I'm stuborn enough that a little voice would be saying "lie, lie lie lie lie - he doesnt have any of that crap on - its a big lie". Obviously not a problem for most people lol

    I can stand ugly gear because I know it is ugly, and real. lol

    I think a vanity system would be great, so long as I can turn if off when I need - specially in situations like PvP. Or if I am in a raid and I want to evaluate 10 people in 30 seconds instead of 10 people in 15 minutes.

    Perhaps if the community is mature and with time I could grow to like the vanity system - but right now all I can think is how easy and how beneficial it would be to have a toggle. (it wouldn't load the server any more then having armor in general- and it wouldn't effect your play if someone had it on or not).

    While true screenshots may be inconsistent so is it when people take a screenshot of you in mid animation making you look retarded. Getting people to get a good screenshot of you (as said previously) takes time and teamwork, specially in this game were you can't pause your animation ("hold the smile") and can barely get into place as your character moves too far.
    You say you want to evaluate people in 30 seconds, you can't do that now since you will need to check what material someone has equipped anyway. Some people have triple/quadruple melded gear that far out does what you consider the best gear so you wouldn't be able to tell without checking anyway.
    (5)

  9. #609
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by NoctisUmbra View Post
    It only really matters in PvP, for which they can simply disable vanity slots.
    The only difference it makes in PvP is that it determines whether you get to train the person in the least-epicced out PvP gear or whether you actually have to think on your feet and treat the fight as your standard comp vs comp deal. I don't see the issue in having vanity slots active for PvP.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  10. #610
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    What does it matter what someone wears in PvP? Wizards and white mages can only wear robes, while Disciples of can only wear leathers and armor?

    So the Wizard beat you using what looks like Hemp Robe and Hemp hat, so what? How does their look effect how you fight them any differently if they were in full darklight or militia gear?
    (1)

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