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  1. #21
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Mijin View Post
    I want people to be able to tell I have Darklight on be just seeing my character, and not checking. That's the point.
    So then don't put something in a vanity slot and turn it on so your darklight will show? I mean obviously if you are wearing it you have it on and I doubt anyone is going to be putting darklight in a vanity slot over a slot that matters statwise at this point.

  2. #22
    Player
    Gardthorne's Avatar
    Join Date
    Sep 2012
    Posts
    117
    Character
    Vanas Genei
    World
    Excalibur
    Main Class
    Botanist Lv 90
    I'm kind of shocked they are not including this or some variation on it for 2.0. It's pretty much an industry standard at this point.
    (1)

  3. #23
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Reika View Post
    Vanity gear slots still follow class/job requirements. easy.
    That's the only way to keep it from looking silly, personally i think they should just make more stylised gear and allow the materials to effect the stats and level needed but let any level (or most then all at cap) wear it.
    (0)

  4. #24
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    bit torn on this

    On one side I would really like to wear things for how they look rather than stats and better customize my character (instead of having the same WHM robe as everyone else) so something like fashion case would do.

    But on the other hand how would all those new pieces be created? Maybe implementing a new job "designer" (or something like that) to create fashion clothe. But then we might end up with many super tacky stuff... I like the SE design. Plus it could be hard to see exactly who is doing what, especially in random group where you don't know people well so you just want to know where is the BLM, the WHM, who is the tank... if everybody has totally un-job-like clothes might get confusing

    But it something they should really try in alpha/beta and see how it goes
    (2)

    Larek Darkholme @ Ragnarok

  5. #25
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Duelle View Post
    And if you can't tell what class/job a person is by looking at their weapon, well...
    People can hide their weapons.
    (2)

  6. #26
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,616
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Why not find a middle point and just call it "town gear" whenever you enter a territory that is non-hostile/has no enemies like a town you automatically change to the gear designated for those areas. However when you zone out into the battlefield/hostile areas you change back into your regular gear. This way in the more "social areas" people can look however they want however when you go out to fight you'll look like your class.
    (1)

  7. #27
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Elexia View Post
    I'm happy with their decision, the only thing I don't get is why do it, but since all it does is just change cosmetics of belts onto armor, works out better than throwing in a system where mages run around looking like warriors.

    There's a reason they got off the optimal/favors system in favor of required system. Yes people want to look like whatever the hell they want, luckily though there's plenty of MMORPGs out there that does what people want.
    It's hard to be a Red Wizard wearing a blue robe :/

    Personally I don't see why we can't have it. Why can't it be class/job specific items to vanity slot you want.

    Blm/Thm can only wear robes, not heavy armor. T

    Maybe I want to look like a regular person as a paladin, but my vanity slot I have cotton tabard (red) with Cotton Kecks (brown). But have triple melded cobalt gear on the main slot.
    (0)

  8. #28
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Ya I think vanity slots is the answer, for those that want to show off awesome gear, they don't need to wear vanity. For those who think o I won't know what job you are, if vanity gear has class restrictions like everything else, there would be no difference except the gear won't look stupid and mismatched and might not look like the highest of hi end gear because it might not be how you want your character to look.
    (2)

  9. #29
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Felis View Post
    People can hide their weapons.
    Until they draw them in battle...

  10. #30
    Player
    prymortal's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    557
    Character
    Damien Ramirez
    World
    Shinryu
    Main Class
    Archer Lv 60
    Quote Originally Posted by Defmetal View Post
    Good MMOs have this feature. Whether it's LOTRO or EQ2 or even guild wars 2
    even DCU online has it, was the best feature of that game.
    (2)

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