its not about the last post, its about the whole thread.
its not about the last post, its about the whole thread.
concept art - game development - Illustrations
HD-Fortress.com
It's really not about being hard....its about being rare.FF = hard? RPG = hard?
Hardcore-gamer isnt me calling something hard.
I do see this arguement brought up quite often though, name something/anything that is hard.
(My responce ahead of time is "Its not hard, its time consumeing".) This answer is fairly easy to say about anything aslong as theres a guide out.
With your logic nothing in the world is hard and i can easily repeat it just like everyone elce.
That's what my aim is set on.
This reach 57 page in no time o.o
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
It really isn't up to you to determine how rare a piece of gear is for players. Its up to the Developer. Yes there should be some gear thats rare. But the low level generic stuff. (Because lets face it this game was designed to push to 99 as soon as possible in levels) This stuff should be easy peasie to get.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
There are other ways to introduce rare items, many ideas have been named.
concept art - game development - Illustrations
HD-Fortress.com
You can never cater to both casual and hard-core gamers for casuals will always cry about not having what endgamers have.
Not cater to both casual and hardcore.
Cater to those wanting HNMs and those wanting instanced.
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