no rly bring back xp loss, makes ppl work harder

no rly bring back xp loss, makes ppl work harder

I like the idea of damaged gear. It's an incentive to not die as much and to player better as your class. However, I don't like gear being damaged normally from use. Death is fine, not use.
But for the love of anything good-game-development, do NOT add exp loss. That's overboard. Very, very overboard.
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