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  1. #11
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Anything that I may miss or saw potential in from the current version is already long gone...
    (3)

  2. #12
    Player
    Anakhu's Avatar
    Join Date
    Sep 2012
    Posts
    287
    Character
    Anakhu Dalmasca
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Starlord View Post
    Hearing the prelude of 2.0, makes me think of a New beginning. For whatever reason you may have, What will you miss about 1.0 that will be removed for 2.0? ( Maps, seamless, Missions, Hilibrand *if he's not in 2.0*) things like that. What did you dislike about 1.0 that your glad to see gone in 2.0?

    Me? I will miss the boat ride from Thanalan to Limsa alot. I really love the thunderstorms there, so peaceful. I am glad that the Horrendous looking Gridania got reworked majorly, Looks ALOT better in 2.0 from what I have seen thus far.

    What are your Thoughts?

    Here is the 2.0 Prelude for your listening pleasures =):

    http://www.youtube.com/watch?v=4Yvku87BlHE
    Not only the bland repetitive gridania forest paths, but also the empty same old open desert layout of ul dah will be gone. I say goodbye to them, and welcome thier makeover
    (0)

  3. #13
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    There is one singular thing that is going away and not coming back that I think I will miss



    The story macguffin that there using to herald the coming changes. That red ball of doom and destruction has been looming over us for so long. It will be some what strange and sad to me to not see it looming in the sky.
    (12)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  4. #14
    Player
    Renen's Avatar
    Join Date
    May 2012
    Posts
    704
    Character
    Renen Angel
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    looks like the eye of sauron from this view
    (1)

  5. #15
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Griss View Post
    There is one singular thing that is going away and not coming back that I think I will miss



    The story macguffin that there using to herald the coming changes. That red ball of doom and destruction has been looming over us for so long. It will be some what strange and sad to me to not see it looming in the sky.
    All I can look at is that ugly bush. XD
    (4)

  6. #16
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    I will miss the boat ride from Thanalan to Limsa alot.
    since when was the ferry being removed
    (0)

  7. #17
    Player
    ExJumz's Avatar
    Join Date
    Sep 2012
    Location
    Ul'dah
    Posts
    11
    Character
    Extra Ordinary
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    It's difficult to say, I would really like some clarification on the whole "not-seamless world" thing. The current world is not seamless either... there are load-ins between each zone (and there are only 5 total... each one is just huge). I'm really hoping by "not seamless" they actually mean "not thematically androgynous", seeing as there are going to be more smaller zones with more defined themes going from one to the other... having load-ins between each one seems like a gigantic step backwards, and is unnecessary/lazy.

    I've heard people say it's way to cope with the memory constraints of the PS3, but subjecting PC players to it when they already went to all the trouble to make wholly separate UI/Client for both platforms seems... maddening.

    On-topic; those little run-stop/race specific animations. I'll miss them, they can keep everything else.
    (0)
    Last edited by ExJumz; 09-28-2012 at 06:07 AM.

  8. #18
    Quote Originally Posted by BruceyBruceyBangBang View Post
    I'm sure there will be people who agree with you, but honesty the few of you cheeses stand alone on this one.
    Yeah, I remember when people were damn near about to hump their own mothers at the thought and sight of Tera's "fast battle system."

    Yeah that definitely saved that game >.>.
    (2)

  9. #19
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by ExJumz View Post
    It's difficult to say, I would really like some clarification on the whole "not-seamless world" thing. The current world is not seamless either... there are load-ins between each zone (and there are only 5 total... each one is just huge). I'm really hoping by "not seamless" they actually mean "not thematically androgynous", seeing as there are going to be more smaller zones with more defined themes going from one to the other... having load-ins between each one seems like a gigantic step backwards, and is unnecessary/lazy.

    I've heard people say it's way to cope with the memory constraints of the PS3, but subjecting PC players to it when they already went to all the trouble to make wholly separate UI/Client for both platforms seems... maddening.
    So GW2 took a gigantic step backwards as well? From the way they described the zones, it sounded like they were still large enough and unique, but simply separated to get around some issues you have when you go seamless.

    In fact, I can even think of any other new or recent MMOs that have been truly seemless. I would argue that, while not impossible, trying to go seemless would hold everything back. Particularly when dealing with creating new areas for patches and expansions. The time spent is not even worth it and if you just took out the seamless aspect you can cut time spent actually making the zones thoughtful and special.

    Never understood seamless, I've yet to see a truly seamless MMO (which are still half heartily seamless) that was developed in a way that impressed me.
    (1)

  10. #20
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Alhanelem View Post
    since when was the ferry being removed
    Well, we don't know weather or not it will be removed, if it happens to be gone in 2.0, I will miss that a lot
    (0)

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