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  1. #41
    Player

    Join Date
    Mar 2012
    Posts
    71
    Did the OP have bad luck on the drops or something? This is such a bad idea.

  2. #42
    Player
    Zezil's Avatar
    Join Date
    Mar 2011
    Posts
    81
    Character
    Zezil Debaron
    World
    Masamune
    Main Class
    Lancer Lv 50
    2.0 should come with new.. primal weapon.. so i think.. it ok lol" coz.. 2.0 u still need farm this hell new weapon again.. so just give someone collection it ok lol"
    btw i got all ifrit weapon.. and throw all to... GC point already coz it junk.. mog.. ok but.. still lower then double melt. only garuda now that still ok in event..
    (0)

  3. #43
    Player
    Ceol's Avatar
    Join Date
    Jun 2012
    Posts
    214
    Character
    Ceol Ashwin
    World
    Sargatanas
    Main Class
    Astrologian Lv 60
    Stupidity of the OP's initial post aside, I think something needs to be done about primal drops. We still have no confirmation that they will continue to be obtainable in 2.0, so either an increase in drop rate, a list of discontinued items, or even a freakin' nod from a developer about the issue would be helpful.

    The drop rate on Ifrit and Moogle is pretty terrible, though. I shouldn't be going 0/15 on a weapon and then finally get a drop only to have it be one I already have sitting in a retainer. Not to mention most pickup groups last about 3 runs before breaking— if they even win the fight to begin with.
    (2)

  4. #44
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by PSxpert2011 View Post
    i don't mind if its for the last SEVEN days.(7 being a lucky number)
    I think four and seven is an unlucky number in Japan because the word for Four (Shi) and seven (Shichi) is reminiscent of Death (Shi). Four and Seven are now being taught as Yon and Nana respectively.

    I find this relevant considering the developer, so maybe more days of primal drops?
    (1)

  5. #45
    Player
    Neasa's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    361
    Character
    Neasa Vera
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    No... Atomos kinda **** on a lot of people's effort already. I'd definitely say yes to everyone getting a totem (Or whatever item depending on the fight) 100% of the time.
    (0)

  6. #46
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Altonfenri View Post
    heck noooo i worked for months to get those weps.... id rage quit if you could suddenly get them in a day..

    I like how people say this about untradeable unsellable weapons but when they talk about getting millions of gil doing nothing (Atomos) there is a big debate on how it wasnt abusing the system*.

    (And also the OP said its the last week, nothing saves then lol)

    * Obviously not to make another Atomos event they would need to change sell price to GC for seals when they modify drop rates.
    (0)
    Last edited by Shougun; 09-23-2012 at 05:50 AM.

  7. #47
    Player
    Anakhu's Avatar
    Join Date
    Sep 2012
    Posts
    287
    Character
    Anakhu Dalmasca
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ceol View Post
    Stupidity of the OP's initial post aside, I think something needs to be done about primal drops. We still have no confirmation that they will continue to be obtainable in 2.0, so either an increase in drop rate, a list of discontinued items, or even a freakin' nod from a developer about the issue would be helpful.

    The drop rate on Ifrit and Moogle is pretty terrible, though. I shouldn't be going 0/15 on a weapon and then finally get a drop only to have it be one I already have sitting in a retainer. Not to mention most pickup groups last about 3 runs before breaking— if they even win the fight to begin with.
    Sir, excuse me sir. You left your brain back there at the counter. The last week of this game has absolutley NO SAVING, clearly this is why OP asks this.. because maybe they want to play with it, no harm can be done, as once they log out.. poof goes the item or anything they made off the item... if anything can be called stupid it would be your idea to actually increase rates for your high end hard to get gear so you can actually KEEP them when ARR comes..
    (0)

  8. #48
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,807
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Bacon pancakes?
    (2)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  9. #49
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    I wouldn't mind if they changed it AFTER Nov. 1st since nothing will be saved. So if people wanted to tinker around with 100% drop rates for those 10 days or so then that's fine.
    (0)

  10. #50
    Player Antonius2004's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    95
    Character
    Tonio Steiner
    World
    Leviathan
    Main Class
    Dragoon Lv 60
    I was actually thinking of something along the lines of SE implementing a 'special' hotfix before the last week to adjust primal drop rates. To be honest I voted yes and I did so for a reason.

    It'd be the final week for this version of the game, so having a lot of people come on and play would be a great send off.

    Although it'd be great to have all Primal weapons, I do think that there' be some negatives, most of those have been explained already though. So I'd be in favor of an gradual increase in drop rates leading up to the final week rather than just a flat 100% drop rate.
    (0)

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