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  1. #91
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Quote Originally Posted by Carmillia View Post
    Because they were awesome and very diversified?
    cuz no one played them correctly in a full rdm sence. AkA making them backline mages when infact a rdm was not a backline class. They wore meduim armor and used swords. Healing skill was one of their weaker skills. And ppl got made when I refused to backline because I stunk at it due to boredum.
    (0)

  2. #92
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    More skills don't = more tactics. tactics Like I said are using what you do have. @ hrs were not tactical. More or less an I win button as gift said. And this caused alot of jobs to get benched because of "tactics" to defeating bosses for missions nms endgame. Just me on this they are not that good if it will cause ppl to be like that again. I don;t wanna have to worry about leveling jobs i'm not good at their role or don;t like because an even "requires" them. Nir do I want to be forced to craft only because of not enjoying that.
    (0)

  3. #93
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    I can't believe half of you guys saying it should not be added -.-. Get out of here if you don't like it 2hour was one of the best stuff in the game. DRK sure you miss that because 75% of players where dumb and could not even level up DRK right. Hello don't you remember when DRK was never welcome to party because it was play by noob who though it was a cool class? I meet a lot of good DRK who never miss with DRK 2hours so i'm sorry every two hour in the game was useful for something.

    I welcome 1 or 2 hour for sure 30min is too short for this type of action.
    (2)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  4. #94
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    It is too much to ask that i get to play my character that i made the way I want to, no matter if it a party or end game
    When you play with other people, you are expected to put in basic effort and not act like an idiot. It's not your 12,95, it's our 64,75.

    If you do not accept the terms of the group, you do not deserve to participate.
    (4)

  5. #95
    Player
    Mr_Gyactus's Avatar
    Join Date
    Mar 2011
    Posts
    339
    Character
    Rugiada Brightdawn
    World
    Ragnarok
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Maat View Post
    2hr abilities in XI were basically a special move that your job was given from the beginning. The benefits from the ability were so great that it took 2 hours before you could use it again. I am personally for a 2hr it wil help distinguish classes better. But I wanna know what every one thinks about it. So YES if you agree, and if NO explain why?
    No thanks, every skill over 5 minutes does not worth to be implemented. I wanna use skills, not "hey, maybe it's time, maybe not..."
    (0)
    I have 10,000 needles,
    I'm not a weaver,
    and I'm not scared to use them.

  6. #96
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by Kilta_Firelotus View Post
    cuz no one played them correctly in a full rdm sence. AkA making them backline mages when infact a rdm was not a backline class. They wore meduim armor and used swords. Healing skill was one of their weaker skills. And ppl got made when I refused to backline because I stunk at it due to boredum.
    You were doing it all wrong then. My RDM was my main and it was very well geared and merited. I would keep the entire party fully healed, refreshed, hasted, buffed with prot and shell. I would also manage my MP perfectly for debuffs such as my slows, paralyzes, sleeps for adds all perfectly timed to when my 10 min ocnvert would be up I would be full MP again. Me keeping the party at full and healing massive spike damage the second the player took a hit iwth my 70% fast cast made me tank half the time. I would keep stoneskin and phalanx up full time and when I did pull hate I would immediately recast stone skin, once it broke it was right back up. I was a god. I had the pefect gear sets for different magic swaps. It was extremely fun. 2 hours made me a beast and I would try to use them every 2 hours without any fear but obviously plan ahead if I have a future raid later.

    It felt good and people enjoyed my skittles, they always came back to taste my rainbow~
    (3)
    Last edited by Spuffin; 04-12-2011 at 07:42 PM.

  7. #97
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Mr_Gyactus View Post
    No thanks, every skill over 5 minutes does not worth to be implemented. I wanna use skills, not "hey, maybe it's time, maybe not..."
    "Having to strategize gives me a headache."
    (2)

  8. #98
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    You guys realy need to think of the cons before asking for stuff like that. And limiting the classes in what they can do or partake in will be a step back in the game.

    If i as a 75/dnc monk in cheap basically useless gear with an elvaan whitemage in roughly 4 hours duo all 6 prime avatar w/o use of 2hr. I don't think we need to have petty limitations on stuff.
    I just want to play the game and have fun, not be limited in what I can do. I missed out alot of ffxi and had stuff benched because of the limitations.
    I have been on divine might for 4 years with the ark item all because i don't have a job 75+ ppl want. And it was a job or jobs i didn't like playing :/
    (0)

  9. 04-12-2011 07:41 PM

  10. #99
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    sorry spuff by you telling me i did it wrong is exactly what i mean.
    You don't know who I played rdm. Nor why i have a strong stance that I do.
    I got told off for just meleeing. I did everything i needed of me while meleeing. But just because I meleed i was told i played wrong. There is no suck thing as playing wrong. Unless your a whm who refuses to heal... thats a different story. If i'm doing what the party needs from me based on what my job is, It shouldn't matter if I melee or not. I only got rdm to 70. After all the crap I had to put up with I "raged quit" it. I was upfront with people and nice about it. I told them how I played rdm and no one liked it, made nasty shouts about me. All because I refused to main heal as a rdm and was the only rdm around. I play a game to have fun. rdm is wasn't just a healer infact by skill levels it was one of the worst. Their main focus was enchancing and debuffing while meleeing a mob with sword enchancement. I played rdm very well didn't miss a step with refresh
    (0)
    Last edited by Kilta_Firelotus; 04-12-2011 at 07:50 PM.

  11. #100
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by Kilta_Firelotus View Post
    soory spuff by you telling me i did it wrong is exactly what i mean.
    It all depends on the player. And I can tell that you weren't trying hard let alone even cared to achieve what allowed all jobs to unlock their true full potential.
    (2)

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