thays not every job, but you really need to look @ the pros and cons of every jobs 2hr.
oh and drk was pointless you either missed or not a big return
there too many parameters when it came to 2hrs. I played every job in ffxi and varring levels and did a good portion of end game stuff . I rarely if ever saw ppl rely on 2hrs. Only rdm for stun, pld for invis, and whm to prevent death as well as dnc. But even still most of them were not very powerfull or too powerfull.

The ones that were too good were also the most wanted. And everything else took a back seat. This is one thing I never wanted to see again and that is "jobs of the week/year" I don't want to be forced to play a certain way or with certain jobs, for reason of being "needed". I could barely do anything wuth my mnk or dncer cuz ppl said those were good enough for stuff I wanted to do. Same for getting told how to play rdm. :/