The amount of items make sense, since realistically, you do need a lot of ingredients for cooking (good cooking) or tailoring, however it could be extremely condensed by lumping certain things together.
The amount of items make sense, since realistically, you do need a lot of ingredients for cooking (good cooking) or tailoring, however it could be extremely condensed by lumping certain things together.
Or maybe have same items, but do more what other jobs do and convert them into smaller sub recipies.
Combine to make different icings, or make dough, or such. It still be the same but you could use that item for 30 different jobs. Alot of sub crafts have more then 1 use.
back to the crafting post..
* these changes are meant to better benefit all the battle classes (being able to adjust the stats that is)
* the system is called "Materia craft system" and crafters will be able to enhance the items they make by using stones optained by the gathering classes
* this system will enable:
- fighers & mage to better choose specfic gear (guess he means design gear more suited for their play style)
- crafters can contribute by creating items based on the demand
- gathers will get the items needed
* More in regards to this new system will be posted when a specific thread is created to talk about the system.
* they are working on changes to the crafting gauge, and he mentions that the team tested a system that does not use a gauge which seems to easy and boring so they are still reviewing that aspect.
( he talks about being able to make low rank items without time loss, didn't really understand what he meant, maybe he means that after a certain lvl, u can make the item without the gauge but thanks my opinion)
* They are also reviewing the repair system, while crafters benefit from it and can have their presence know, it seems to be not well liked by fighter/mage classes
* Because of the above point, he is thinking of somehow linking the repair system with the "Materia craft system" in order to balance the repair system better. but since the Materia system is still in the works and not implemented yet, this is something that will require time.
* For now they are planning on making changes to the materials required for repairs.
* There has been alot of complains that it costs to much gil to repair at the npc but this is something, they will wait and see for now. Mainly because the economy in the game does not require the players to use a lot of gil. He wants to first make changes to the economy and based on how gil flows after the changes, he will consider the repair npc price.
* By implementing these changes, he feels that there will be a clear difference between the items you get from quest/monster and from crafters (not sure if hes talking about stats or appearance, he simply says a clear difference)
so that's all of it, if there is something else you need me to translate let me know but remember my japanese is not perfect lol^^
Last edited by Shura; 04-12-2011 at 10:04 AM.
It's an Final Fantasy name is what it is. I almost don't care what it does![]()
Ahhhhh good good, one of the major things I found wrong with the crafting system was the items needed to make an item required a higher lvl than crafting the item to make. I need to get home so my wife can translate, I'm still stuck at work ;_;
Love itback to the crafting post..
* these changes are meant to better benefit all the battle classes (being able to adjust the stats that is)
* the system is called "Materia craft system" and crafters will be able to enhance the items they make by using stones optained by the gathering classes
* this system will enable:
- fighers & mage to better choose specfic gear (guess he means design gear more suited for their play style)
- crafters can contribute by creating items based on the demand
- gathers will get the items needed
* More in regards to this new system will be posted when a specific thread is created to talk about the system.
* they are working on changes to the crafting gauge, and he mentions that the team tested a system that does not use a gauge which seems to easy and boring so they are still reviewing that aspect.
( he talks about being able to make low rank items without time loss, didn't really understand what he meant, maybe he means that after a certain lvl, u can make the item without the gauge but thanks my opinion)
* They are also reviewing the repair system, while crafters benefit from it and can have their presence know, it seems to be not well liked by fighter/mage classes
* Because of the above point, he is thinking of somehow linking the repair system with the "Materia craft system" in order to balance the repair system better. but since the Materia system is still in the works and not implemented yet, this is something that will require time.
* For now they are planning on making changes to the materials required for repairs.
* There has been alot of complains that it costs to much gil to repair at the npc but this is something, they will wait and see for now. Mainly because the economy in the game does not require the players to use a lot of gil. He wants to first make changes to the economy and based on how gil flows after the changes, he will consider the repair npc price.
* By implementing these changes, he feels that there will be a clear difference between the items you get from quest/monster and from crafters (not sure if hes talking about stats or appearance, he simply says a clear difference)
so that's all of it, if there is something else you need me to translate let me know but remember my japanese is not perfect lol^^
10chars
thank you for the translation, great read
for those disappointed that information released during the weekend would mean no translation till Monday, theres also the possibility that the information being released might not only be for grand company but for the next patch date too. patch dates are released in all lang at the same time so, sat for JP is still Fri for us and that might mean update on Monday. The last update was on a Monday too and next Monday would be 2 and a half weeks into April, he did say that there would be a delay of 2 weeks so it all kinda falls into place. If they really plan to do 2 updates in April, they have to release the first one next week at the latest to have enough time to release part 2.
At least i'm hoping this is how it plays out, mainly because i don't want to wait much longer ; ;
Wow... That's actually some pretty awesome news for crafters/gatherers.
Hurray you're all relevant now! I kid...
Great job killing several birds with one stone-er, materia.
I hope they bring back Chocobo digging from FF IX as alternative to find those materia.. ~KWEEEEHH!!~
Aion Zwei - Masamune
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