

And see my theory is that they said Summoner will not be the one that has the Carbuncle summon skill (arcanist will) that doesn't mean that Summoner will still not be able to use the Arcanist skill it just means that Carbuncle is not exclusive to Summoner and Carbuncle won't take up a job slot. Meanings are always getting lost in translation but I guess we will see.
yoshi said in the live interview that FOR NOW there is only 4 and we only know what 2 of the summons will be Ifrit and garuda he said the other 2 are secrets till summoner comes out. what i was think was the Grimoire was how you summon you take out the like the Book of ifrit and you auto summon it and you auto attack a mob which the essence would auto attack for you. or you equip garudas book and summoner her, that way it save the 5 new job abilities to actually be something useful. but im not sure now since they say you actually hit the mob with the book but they couldve been joking.
Yoshida said himself that the summons would be based on a role in the live 25th anniversary event. It would make no sense to say that, if the summons themselves didn't play a larger part than just a simple elemental attack, because at that point, it's NOT a pet class..
Also, I like to think the pet that absorbs the essence of the primals is kind of like a man-made conjured up phantom with the unique ability to absorb some of a primals power.

Did they say somewhere that summoner pets are just 1 hit animations and not real pets following you around? I didn't see that.
The ARN and by extention SMN class being also the debuff mage class is what kinda crushed my enthusiasm.
The action bar is kinda too limiting and I'm afraid it'll end up like bard, wherein only 3 reserved actions are actually songs...
To me that wasn't bard, it's archer with bard subbed. So I'm nervous that there will be too much focus and need for debuff skills and the actual summoning part will be completely overshadowed.
I'm still holding out for a beastmaster type class that is purely focused only on the raising and use of pets in gameplay.
And although I was disappointed by the initial description, I'm still hoping more information or gameplay video could turn my opinion around.

Who's to say the actual summons won't be the ones doing the debuffing? Almost like Summoner in FFXIThe ARN and by extention SMN class being also the debuff mage class is what kinda crushed my enthusiasm.
The action bar is kinda too limiting and I'm afraid it'll end up like bard, wherein only 3 reserved actions are actually songs...
To me that wasn't bard, it's archer with bard subbed. So I'm nervous that there will be too much focus and need for debuff skills and the actual summoning part will be completely overshadowed.
I agree with you on some extent, but then again I'm also thinking in terms of FFXI. Bard was much more expansive than it is in xiv, but xiv is a different game. Here's hoping that in the future jobs open up a lot more job specific abilities instead of the small 5.The ARN and by extention SMN class being also the debuff mage class is what kinda crushed my enthusiasm.
The action bar is kinda too limiting and I'm afraid it'll end up like bard, wherein only 3 reserved actions are actually songs...
To me that wasn't bard, it's archer with bard subbed. So I'm nervous that there will be too much focus and need for debuff skills and the actual summoning part will be completely overshadowed.
I'm still holding out for a beastmaster type class that is purely focused only on the raising and use of pets in gameplay.
And although I was disappointed by the initial description, I'm still hoping more information or gameplay video could turn my opinion around.


I think it would be completely plausible for Yoshi-sama to deviate from the 5 skills per job option.
It would allow for SMN to be less limited as well as allowing for easier implementation of future jobs like BLU (If they ever do implement him)
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