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  1. #1
    Player Mijin's Avatar
    Join Date
    Oct 2011
    Posts
    879
    Character
    Mijin Gakure
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by AarosLunos View Post
    Network Engineer here. You're wrong. First off, lets say that there is one who plays from somewhere in the central time zone. They may end up having to pass through 20 routers(hops) to Japan. But this is heavily dependent on the persons ISP and associated peering agreements that that ISP may have.

    Lets say that SE sets up a data center in El Segundo, CA (guessing here because they have offices there). On the public internet, there may be 5 hops between the players location in the central time zone and California. Now assuming that SE sets up these data centers as relay points, they would very likely be communicating with the master servers in Japan via a high capacity leased line network, not via the public internet. This could cut down the number of hops between El Segundo to Japan significantly, from maybe 15 routers down to 3-6 maybe. So all in all when a player would connect to their respective relay server it would drop the number of routes required for packets to make it to Japan AND latency.

    Typically the more hops you have from two given points, the more latency because every router along the way has to make decisions about which physical route the packet will traverse to reach its proper destination. On the public internet this translates to roughly 250-350ms in transit time from the California to Japan. By using a leased line network that DOES NOT touch the internet in any fashion, this latency could be dropped by 1/4 to 1/2.

    The other factor in latency is how much overall bandwidth is being used on a specific link and the overall utilization. If you have a horrible ISP that aggressively over subscribes its network, then that is hardly SE's fault, because your packets have to wait due to over utilization. If there is high utilization during specific peak times for certain overseas routes on the public internet, this can also adversely affect latency for players. However leased lines do not have this issue, even for oceanic backbones due to traffic shaping and QoS.

    The fact that you claim its not 'technologically possible' just displays your blatant ignorance on the matter. People shouldn't post about things they do not know.
    Rocket scientist/Brain Surgeon here. True story. Data centers are facilities used to house servers. What you are suggesting is technologically impossible. Using this theoretical mystery device that you suggest exists, there would be just as many hops from the client side to the magic machine, and then from the magic machine to the servers in Japan. Unless SE is going to lay a direct line from their servers to the american west coast via the bottom of the pacific ocean, and those kind of things can get pretty costly.

    All of that aside, the actual words from Yoshida's mouth were:

    The players will have a choice of selecting a server based in their region or a server overseas
    Servers based on region sound pretty clear to me. Even if what you're suggesting was possible, why would players have to choose their region? It would be unnecessary. Replace the word "server" with "magic machine," and why would players need to choose it?

    Everything you said in that post is based on your misinterpretations of Google search results, and blatant ignorance on the matter. People shouldn't post about things they do not know anything about. In conclusion you are a liar liar, and your pants are obviously on fire.
    (3)
    Last edited by Mijin; 09-10-2012 at 06:25 AM.

  2. #2
    Player
    AarosLunos's Avatar
    Join Date
    Mar 2011
    Posts
    197
    Character
    Aaros Lunos
    World
    Hyperion
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Mijin View Post
    Everything you said in that post is based on your misinterpretations of Google search results, and blatant ignorance on the matter. People shouldn't post about things they do not know anything about. In conclusion you are a liar liar, and your pants are obviously on fire.
    LOL don't quit your day job kid. I'll take my hands on career experience over some troll on the internets.
    (5)

  3. #3
    Player
    Tahldon's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    489
    Character
    Tahldon Boyoikoh
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Mijin View Post
    Rocket scientist/Brain Surgeon here. True story. Data centers are facilities used to house servers. What you are suggesting is technologically impossible. Using this theoretical mystery device that you suggest exists, there would be just as many hops from the client side to the magic machine, and then from the magic machine to the servers in Japan. Unless SE is going to lay a direct line from their servers to the american west coast via the bottom of the pacific ocean, and those kind of things can get pretty costly.

    All of that aside, the actual words from Yoshida's mouth were:



    Servers based on region sound pretty clear to me. Even if what you're suggesting was possible, why would players have to choose their region? It would be unnecessary. Replace the word "server" with "magic machine," and why would players need to choose it?

    Everything you said in that post is based on your misinterpretations of Google search results, and blatant ignorance on the matter. People shouldn't post about things they do not know anything about. In conclusion you are a liar liar, and your pants are obviously on fire.
    Lol. This is pretty funny. Never seen someone argue with a Network Engineer (read: the masters of data-flow) before.

    What a brave soul.
    (2)
    Well... "Common" sense isn't all that common anymore, now is it?