I just want to hear it from somebody.. please tell me putting my retainer up in Gridania while I go logging in Coerthas isn't a complete waste of my time...!



I just want to hear it from somebody.. please tell me putting my retainer up in Gridania while I go logging in Coerthas isn't a complete waste of my time...!

Gridania is a ghost town on my server, so I don't imagine many people checking through the wards there if your server is in the same situation.



gridania is a ghost town in every server with 2 chocobo to 3 chocobo, and LL is semi ghost
Why would you use anywhere buy uldah? Shooting yourself in the foot otherwise.



And if Ishgard will have wards, probably Uldah will become like Gridania and LL. The 3 cities should have something unique or useful to 'lure' players in them. Maybe every city could have some sort of tax on some products that another in particular hasn't? Example: Metals: Gridania=tax ; LL=tax ; Uldah=no-tax. Or something like that.
Than to populate them, need to open other type of enterntainments in every city (casinò in uldah, music hall in gridania, etc.)... to avoid the ghost cities, like happens in the most of mmorpgs.


- Never put my retainers in there for months
- Seek for something, sometime



From a thread I just posted in:
By requiring retainers to be in a stall, you're effectively capping the number of retainers that can be in a given ward. With this type of setup, Ul'dah would fill up first, then Limsa, then Gridania. You could always spawn an extra ward in each city once all three cities are full, but I think competition for stalls would be more interesting.The playerbase wants them solely because that's what they're used to from other games. The devs have said that they're investigating an AH implementation, but a few changes to market wards are all that's needed, really. Adding an AH at this point would just be redundant. The market ward system is fine, it just needs functionality. Enlarge the ward area by a factor of 3x, and require retainers to be at a stall instead of cluttering up the floor. Add a price history. Add separate entries for HQ items. Allow us to view the prices of a given item at other cities.
They have been threads on this allready. Either people don't search for them or their hard to find. I'm going with lazy.
Depends on the servers, and what you're selling. Yes, Gridania is sparsely populated and stuff, esp. equipment don't sell well, unless its noob equipment; since most peeps tend to gravitate toward UL near their 20s. But I can still make decent business by selling materials in Gridania, especially for carpenter and leatherworking.


AH that is connected between all cities. But that would just ruin the game for some reason.
As it stands, players are discouraged from adventuring around the other two areas...
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