Results 1 to 10 of 106

Hybrid View

  1. #1
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Things they got right at launch:

    1) All job playable on 1 character
    2) Game not being a solo quest grind from start to cap
    3) Incapacitation
    4) The fact monsters interacted with you in the field outside battle (still pissed this was removed)
    5) Graphics
    (5)

  2. #2
    Player
    Sontawila's Avatar
    Join Date
    Apr 2011
    Posts
    161
    Character
    Sontawila Wila
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Xatsh View Post
    Things they got right at launch:

    1) All job playable on 1 character
    2) Game not being a solo quest grind from start to cap
    3) Incapacitation
    4) The fact monsters interacted with you in the field outside battle (still pissed this was removed)
    5) Graphics
    This + :
    Armory system. I am still pissed they restricted us by introducing the "job" system.
    Mages WS and darts
    Mages casting while moving
    (4)

  3. #3
    Player
    Tricksy's Avatar
    Join Date
    Mar 2011
    Posts
    331
    Character
    Isis Myrlin
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Eclipse View Post
    Already In Game
    1. Spirit Dart (ect.) and Mage Weapon Skills
    2. Damage Over Time spells (DoT's) - How do I miss you.
    3. Shell as a seperate entity.
    4. Mob Passive Following Behavior - Maybe not to the extent they had it but a little bit of following is fun!

    Going To Be Implemented (But has not been implemented yet or may never be.)
    5. Reraise, even though it was never implemented, they were going to and should have stuck with it. Saying this game does not need Reraise is like saying that the game doesn't need a 2.0 or to be remade at all.
    Quote Originally Posted by Sontawila View Post
    This + :
    Armory system. I am still pissed they restricted us by introducing the "job" system.
    Mages WS and darts
    Mages casting while moving

    I agree with you both. I really liked the class system. They should have stuck with it, or implemented jobs only or jobs/subs. but classes and jobs makes me twitch its so weird and superfulous
    (1)

  4. #4
    Player
    ShivenCasull's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    171
    Character
    Shiven Casull
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Tricksy View Post
    I agree with you both. I really liked the class system. They should have stuck with it, or implemented jobs only or jobs/subs. but classes and jobs makes me twitch its so weird and superfulous
    I don't mind the inclusion of more job choices and abilites but I cannot stand the use of both job crystals and the armory system. Why not move entirely to a job-crystal system? It would free up itemization a bit and would still work similarly to the current standard.

    IE: You start out as a MRD with the MRD crystal. If you want to become an ARC or LNC for instance, visit the already existing guild to pick up a crystal for the job.
    (3)

  5. #5
    Player
    Eclipse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    383
    Character
    Eclipse Haven
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by ShivenCasull View Post
    I don't mind the inclusion of more job choices and abilites but I cannot stand the use of both job crystals and the armory system. Why not move entirely to a job-crystal system? It would free up itemization a bit and would still work similarly to the current standard.

    IE: You start out as a MRD with the MRD crystal. If you want to become an ARC or LNC for instance, visit the already existing guild to pick up a crystal for the job.
    This is correct! Why not, this would allow for customization weapons and weapon variety for the players.

    The number one thing this game lacks right now is player creativity:

    1. From moving from one part of a zone to another: You always have to follow the path they set for you. Exploration is dead. Should have had the map appear as you explored.
    2. A character build that is unique to the individual. Okay you can choose between these 2 weapons if your a BLM, these two if your a CON and oh 1 weapon type for MRD, ARC, PLD, WAR, PUG etc....

    When thought about it this way the game can feel really constricting.
    (0)
    TMPST Est. 1.0
    Tempest Free Company of Hyperion