Ok, it's a dev term then
What about the open world Behemoth you can see on the Coerthas zone concept art? NM or HNM?
Ok, it's a dev term then
What about the open world Behemoth you can see on the Coerthas zone concept art? NM or HNM?
Behemoths were always end game/high level monsters in the FF games. You'd always encounter them in the final dungeon or in a very high level area. So maybe it will be HNM.
I don't think they would feel the need to point out that they're placing a low level NM somewhere. If so, then it looks like we're only going to have 3 or so NMs come 2.0.
I feel the same. FFXI had a great balance. I met most of my friends throughout the game while doing open world content.
I feel XIV is greatly lacking balance, and it sounds as if it still will be in 2.0.
I would like people to be forced out of the cities more, rather than sitting in the same town all the time waiting for something interesting to pop up.
I would love to have to travel the lands rather than teleporting directly to an instance.
And I would prefer a content finder (if we have to have one) that would prioritize grouping with people on my own server.
I'm not going to bother making friends with people who I can't play in the open world with, and meet up with anywhere in the game at any time.
It doesn't even make sense for a role-player.. I meet someone.. I can't see someone again because... what? they're magically in some other dimension? ._.; That really kills immersion for me. lol
Last edited by Nabiri; 07-11-2012 at 07:21 AM. Reason: Numerous typos
~She gave her heart to a falling star~
~~~★~~~
If he's not here, then where?
~~~★~~~
~Been searching for my Afterman~
Im 100% with you on this... ppl from other servers... why bother doing things the right way... like in WOW anyone loots anything and does w/e they want because you not gonna see them again most likely...I feel the same. FFXI had a great balance. I met most of my friends throughout the game while doing open world content.
I feel XIV is greatly lacking balance, and it sounds as if it still will be in 2.0.
I would like people to be forced out of the cities more, rather than sitting in the same town all the time waiting for something interesting to pop up.
I would love to have to travel the lands rather than teleporting directly to an instance.
And I would prefer a content finder (if we have to have one) that would prioritize grouping with people on my own server.
I'm not going to bother making friends with people who I can't play in the open world with, and meet up with anywhere in the game at any time.
It doesn't even make sense for a role-player.. I meet someone.. I can't see someone again because... what? they're magically in some other dimension? ._.; That really kills immersion for me. lol
The content finder seems to have PUG in mind more than organized groups. If you're running something with your LS, Free Company or friends, you have no use for the content finder, thus you all can just meet up at the proper location much like you do now.
Now, for the rest of the Open World stuff:
Couldn't we have two versions of every dungeon? Take The Thousand Maws of Toto-Rak. What if you had the mission version which you have to enter an instance for, then you have a larger, deeper, free roaming version that doesn't require an instance and that everyone can explore in?
Not to be blunt but pretty much everytime Yoshida tells us something new about the game or releases content it ends up in a instanced event.
So I don't get where you don't see where the concern is coming from. All we have to go on for hopes of open world content is they don't want to waste the effort of making new maps. But with comments like exp-parties "Not going to work" in 2.0 I find it even hard to guess what the point of the open world will be besides farming.
Forget farming as well, yoshi even said farming wont work eitherNot to be blunt but pretty much everytime Yoshida tells us something new about the game or releases content it ends up in a instanced event.
So I don't get where you don't see where the concern is coming from. All we have to go on for hopes of open world content is they don't want to waste the effort of making new maps. But with comments like exp-parties "Not going to work" in 2.0 I find it even hard to guess what the point of the open world will be besides farming.
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