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  1. #51
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Ok, it's a dev term then
    What about the open world Behemoth you can see on the Coerthas zone concept art? NM or HNM?
    (0)

  2. #52
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Felis View Post
    Ok, it's a dev term then
    What about the open world Behemoth you can see on the Coerthas zone concept art? NM or HNM?
    Behemoths were always end game/high level monsters in the FF games. You'd always encounter them in the final dungeon or in a very high level area. So maybe it will be HNM.
    (1)

  3. #53
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by Zyph View Post
    HNM are NMs. However, NMs are not always HNMs. That thing on the map clearly says NM. Meaning, it's likely not an HNM.
    I don't think they would feel the need to point out that they're placing a low level NM somewhere. If so, then it looks like we're only going to have 3 or so NMs come 2.0.
    (0)

  4. #54
    Player
    Yucie's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    328
    Character
    Yucie Phoenix
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zyph View Post
    HNM are NMs. However, NMs are not always HNMs. That thing on the map clearly says NM. Meaning, it's likely not an HNM.
    That's what I meant. HNM is like a subclass of NM, and NM is the over-arching term.
    (0)

  5. #55
    Player
    Nabiri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,164
    Character
    Khaien Akiyama
    World
    Balmung
    Main Class
    Ninja Lv 70
    Quote Originally Posted by indira View Post
    yeah i understood, but 100% instanced no thanks. FFXI did it right with a mix. im hoping for that.
    I feel the same. FFXI had a great balance. I met most of my friends throughout the game while doing open world content.
    I feel XIV is greatly lacking balance, and it sounds as if it still will be in 2.0.

    I would like people to be forced out of the cities more, rather than sitting in the same town all the time waiting for something interesting to pop up.

    I would love to have to travel the lands rather than teleporting directly to an instance.

    And I would prefer a content finder (if we have to have one) that would prioritize grouping with people on my own server.
    I'm not going to bother making friends with people who I can't play in the open world with, and meet up with anywhere in the game at any time.
    It doesn't even make sense for a role-player.. I meet someone.. I can't see someone again because... what? they're magically in some other dimension? ._.; That really kills immersion for me. lol
    (7)
    Last edited by Nabiri; 07-11-2012 at 07:21 AM. Reason: Numerous typos

    ~She gave her heart to a falling star~
    ~~~~~~
    If he's not here, then where?
    ~~~~~~
    ~Been searching for my Afterman~

  6. #56
    Player

    Join Date
    May 2012
    Posts
    46
    Quote Originally Posted by Nabiri View Post
    I feel the same. FFXI had a great balance. I met most of my friends throughout the game while doing open world content.
    I feel XIV is greatly lacking balance, and it sounds as if it still will be in 2.0.

    I would like people to be forced out of the cities more, rather than sitting in the same town all the time waiting for something interesting to pop up.

    I would love to have to travel the lands rather than teleporting directly to an instance.

    And I would prefer a content finder (if we have to have one) that would prioritize grouping with people on my own server.
    I'm not going to bother making friends with people who I can't play in the open world with, and meet up with anywhere in the game at any time.
    It doesn't even make sense for a role-player.. I meet someone.. I can't see someone again because... what? they're magically in some other dimension? ._.; That really kills immersion for me. lol
    Im 100% with you on this... ppl from other servers... why bother doing things the right way... like in WOW anyone loots anything and does w/e they want because you not gonna see them again most likely...
    (4)

  7. #57
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    The content finder seems to have PUG in mind more than organized groups. If you're running something with your LS, Free Company or friends, you have no use for the content finder, thus you all can just meet up at the proper location much like you do now.

    Now, for the rest of the Open World stuff:

    Couldn't we have two versions of every dungeon? Take The Thousand Maws of Toto-Rak. What if you had the mission version which you have to enter an instance for, then you have a larger, deeper, free roaming version that doesn't require an instance and that everyone can explore in?
    (0)

  8. #58
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by AlexNiculaie View Post
    There s nothing that has genuinely been presented to us which indicates that 2.0 will become a lobby, or anything close to it.
    Not to be blunt but pretty much everytime Yoshida tells us something new about the game or releases content it ends up in a instanced event.

    So I don't get where you don't see where the concern is coming from. All we have to go on for hopes of open world content is they don't want to waste the effort of making new maps. But with comments like exp-parties "Not going to work" in 2.0 I find it even hard to guess what the point of the open world will be besides farming.
    (6)

  9. #59
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Jynx View Post
    Not to be blunt but pretty much everytime Yoshida tells us something new about the game or releases content it ends up in a instanced event.

    So I don't get where you don't see where the concern is coming from. All we have to go on for hopes of open world content is they don't want to waste the effort of making new maps. But with comments like exp-parties "Not going to work" in 2.0 I find it even hard to guess what the point of the open world will be besides farming.
    Forget farming as well, yoshi even said farming wont work either
    (2)

  10. #60
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Rokien View Post
    Forget farming as well, yoshi even said farming wont work either
    Well at least I'll be able to jump in the open world. You know when I'm not busy idling in town waiting for my next raid warp.
    (5)

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