


Arcanist WILL have Puppetmaster as it's job.



Red Mage (link in my signature)
Dark Knight
Weapons that should enter the game:
Rapier (introducing Fencer)
Great Sword (given to GLA)
Whips
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

No new jobs please
hm...im glad to see whips are sparking alot of interest. ^-^
I used to be Noomy...then i took shiva's Hail Storm to my knee...


Ninja, if anything like in FFXI, would ruin this game. Especially with the community always wanting the easy way out. Make NIN a DD, and no fucking Utsusemi Ni.
I'd like to see something akin to Dancer, since I missed out on WotG. Calculator, Geomancer, Mystic (Swordsman with spellcasting), etc.
out of plain interest how is that any diffrent from WHM being able to cast Stoneskin?
(Or any other class having access to the ability?)
I used to be Noomy...then i took shiva's Hail Storm to my knee...
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