Elexia, give em your sig next time
Shouldve make em shut lol
and while on it, can I have your sig?
pretty iffy >_<
Elexia, give em your sig next time
Shouldve make em shut lol
and while on it, can I have your sig?
pretty iffy >_<
But then crafted gear would be useless since you can just get the best gear from doing quests o.O
AF Gear isn't useless right now, as it's "free" and is good enough to get you through the game. Melded HQ Crafted Gear is for the min/maxers.
Peach Parfait/Khulan Angura on Gilgamesh
only triple or + melded gear should be better than dropped gear, cause if not you completely destroy reasons to farm NMs or do instances cause sitting in town making gear will always be better. Or make gear like the Hecatomb then that be ok for both worlds. But i bet see SE will choose one side instead of compromising to make everyone happy.
PS dont get me wrong i firmly believe that anything above 3 melds should be better than any dropped gear.
Last edited by KoujiGeki; 07-08-2012 at 05:15 PM.
What are you talking about there are lots of good af parts. MNK and drg hands are good if you can dbl meld str gloves mnk pants are good also if you cant afford str pants melds the only class i feel that has worthless af is pld besides the body. Oh also MNK head piece is excellent till you get an dark light eye patch. Af gear was put into the game just fine.I'm sorry but gear, if it's actually *gear*, should be practical. If it was only supposed to be an iconic look, why does it increase abilities, have one or two really good pieces, and have superior defense? It was supposed to be a viable set of armor, but is definitely not. As it stands, a single melded set of craftable gear, which is laughably easy to obtain, is hands down superior to what you find on AF.
Really if they just wanted to add an iconic set, they should have made it a costume and called it a day. The fact that its supposed to be a set of armor is kinda a joke lol. Especially when we were told it would compete with double melds. Bahahaahahaha. I mean given the lore behind AF and everything its mighty sad that its so useless. Why give me armor if I can't legitimately wear it for endgame content? That was just fail design.
Not everyone have the skill/time/money/investment to randomly botch millions in secondsonly triple or + melded gear should be better than dropped gear, cause if not you completely destroy reasons to farm NMs or do instances cause sitting in town making gear will always be better. Or make gear like the Hecatomb then that be ok for both worlds. But i bet see SE will choose one side instead of compromising to make everyone happy.
They have dropped gear for that
on masamune its kinda rare to see anyone really in AF beside Whm cause i guess they got the big straw lot. But if anyone beside whm is more than 1 or 2 pieces of AF then just, Lol.
Yes thats what im getting at Gear from NMs should beat most double melds that way people who do have skill/time/money/investment can still get the "better" gear and the Casuals can get away with some good free gear. Thats a compromise, that everyone would win with. Is it not?
It is. Would you meld it?Yes thats what im getting at Gear from NMs should beat most double melds that way people who do have skill/time/money/investment can still get the "better" gear and the Casuals can get away with some good free gear. Thats a compromise, that everyone would win with. Is it not?
No, because it will totally ruin it purpose
Make it so you can never get that AF piece again after it blows up.
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