WoW is too easy.I really agree with the OP. It's a great strategy and somewhat emulates the success Blizzard has had in balancing different skill levels of players. If they can avoid the "content is dead after the next patch" syndrome, then it will be a successful design.
As a side comment, I absolutely find it hilarious when people trash WoW for being too easy, and then I see how poorly they perform in battle settings in FFXIV. It blows my mind.
This is all thats needs to be said. Not just for ff14 but all MMO's. I just want to play a MMO were i can play with all my friends hardcore or not. Everyone on these forums are here trying to make the game better. Then lets do it by helping the Dev's make it more for all players! lets be honest with are selves. The only way to improve a MMO is to have players. Your not going to keep players by making mindless grind-fests and 8 man super hard content. Keep in mind us "hardcore players" are the few in the MMO world.
"I dont want it to fail due to catering to the hardcore players too much."
Best line of the thread. When has this game favored hardcore players? Outside of a few fights, this game is not hard at all. Unless of course you're speaking of the low RNG which doesn't favor them either outside of the fact that they spend more time on it.
Last edited by Zezlar; 06-27-2012 at 11:38 PM.
Yes, let's make the rewards for the hardest difficulty not worth the time and effort so that "casuals" can feel like they're just as good as hardcore players. That's exactly what this MMO needs.
Your idea will essentially have everyone running around with the same gear so you don't feel butthurt that people are better than you.
Your idea of "catering too much to the hardcore" is simply any catering to the hardcore. Hard to get loot should be good, not just a +1 hardly any better version of the easy loot.
I really don't understand you guys at all, they're adding special loot for everyone at every difficulty level so everyone can be happy. Why are you against this? Are you just bent on f***ing over the hardcore players so you can feel unique snowflake or so that no one is comparatively better geared than you? You really don't get what making all loot pretty much the same would in essence f***k over and alienate hardcore players. (Stat difference of 3 STR between Normal and HARD? Really? That's a joke.)
LT;DR Hardcore players should be rewarded for their time and effort and not be punished because casuals want gear that is just as good.
That's ironic because this whole thread is catering to casuals."I dont want it to fail due to catering to the hardcore players too much."
Best line of the thread. When has this game favored hardcore players? Outside of a few fights, this game is not hard at all. Unless of course you're speaking of the low RNG which doesn't favor them either outside of the fact that they spend more time on it.
Lol amy you are the one who wants to do the catering. Wanting hard modes gear to be tons better than normal mode. Its a step up in difficulty not leaps. How is that fare?
Yep, any time some hardcore content gets introduced, the game's instantly catering to hardcore players, regardless of the fact there's plenty of more casual content..."I dont want it to fail due to catering to the hardcore players too much."
Best line of the thread. When has this game favored hardcore players? Outside of a few fights, this game is not hard at all. Unless of course you're speaking of the low RNG which doesn't favor them either outside of the fact that they spend more time on it.
Yeah, I want to be catered to just like the casuals. But once you make it so that casuals can get stuff that's almost as good as the gear from hard mode with little or no effort then how does the game do anything to cater to hardcore.
But all the casual complaining aside, I already know the direction of the hardcore content and we will have content that caters to both and your choice to be hardcore or casual will reflect that in game and for that I'm grateful. But you people need to stop complaining that people who complete hard content get better gear this is a staple of every mmo ever and any mmo that doesn't FAILS just like 1.0 did.
Edit: Also, I never said it has to be leaps better. But a 3 stat point difference is an insult.
This.
Last edited by AmyNeudaiz; 06-28-2012 at 06:12 AM.
Ok,still not seeing how its fare to make hard modes gear retardly better than normal mode.
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