
Originally Posted by
Kiara
Well said Murugan, Velhart.
As a fan of racing games, I recognize the challenge of Speed / Clear Times. Beating a section of the Nürburgring with a Koenigsegg CCX in under XX:XX minutes is a great challenge in Gran Turismo.
So, of course a Speed Run under 17 Minutes requires skill and efficiency, but is that really the best method for providing a challenge for players for this Relic Quest, and for Final Fantasy XIV in general?
It's certainly the easiest, laziest way for the Dev Team to implement some "new challenge" for the Relic Quest, but it's poorly thought out in terms of providing a meaningful new gameplay experience.
As Murugan said, having encounters with stuff like "great saves" or "last stands" or being ambushed (truly surprise ambushes), new boss encounters, alternate paths, shifting environments, puzzles, alternate routes, or other variables / challenges would be far more welcome than just shaving more time off the clock.
It's true, the majority of the FF XIV population probably won't be able to complete this 17 minute challenge, but one would hope they designed a better step for the Relic Quest at this point (and in general).