I don't mind the 5x5 bag, but it would be nice to have an all-in-one option to display bag items in one window.Hey everyone!
We Just wanted to give you some insight about the current plans for inventory management:
In 2.0, items will be stored in a 5x5 bag. When viewing the contents of the bag, it is possible to display them in a list with the most important items sorted on top.
In addition, when repairing items, the list will display items that can be repaired at the crafter's current level. The items in worst condition will be displayed at the top.
We may also consider additional sorting functions if there are enough requests, so please let us know what you think.
They have also mentioned that we will have a "mannequin" system so that our gear sets are stored on those instead of taking up inventories for the jobs we are using, how many I don't remember if they specified, but if it's more then 2 it shouldn't be too bad. The only real problem you will have then is narrowing down which job set mannequins you would have prepared.
Another sorting function? Hmm...
I think it would be nice to have an optimal gear sort that works based on the current job. I like to switch it up now and then depending on the situation, but hunting things down is a pain. If it turns out you can have multiple mannequins for each class, though, then I guess it wouldn't be entirely imperative.
Hmm, I just imagined Erza Scarlet from Fairy Tail in how she equips her gear by summoning it from a pocket dimension.They have also mentioned that we will have a "mannequin" system so that our gear sets are stored on those instead of taking up inventories for the jobs we are using, how many I don't remember if they specified, but if it's more then 2 it shouldn't be too bad. The only real problem you will have then is narrowing down which job set mannequins you would have prepared.
Neat.
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100 slots each chars * 8 chars on the same server = 800 slots thanks mail system.
And don't forget possible new storage options. With 2.0 or short after we get housing and I hope we have wardrobes, weapon cabinets, shelves for our crafting mats and other furniture there.
The inventar should only be for the items we would need during our fights, not be our storage.
And that would be fine, as long as there isn't 10 second delay for each item you want to move over.
A shared bank between characters would be nice.
Okay so far as I understand; there will only be 100 slots of inventory space we can utilize, and from reading on further, there will also be a mannequin system in place for gear. Depending on how this mannequin system works and how many jobs worth of gear that can be stored; this may just work. As it stands now, I have around 60 - 80 pieces of gear I carry around at a time. That covers all my crafts and gathering classes and the gear for BLM, PLD, and BRD. If I were to level up the rest of my class of DOM and DOW that would push me well over 100 pieces of gear. I believe that if they gave us a mannequin for each class; all 18 of them, then we shouldn't have a problem with our inventory space. It would be nice if someone could verify this mannequin system everyone speaks about, because as of now I only know this to be hear say. Any Dev care to verify this info?
Please give us multiple auto sorting features. I can't stand bag system in wow. It is way too hard to keep track of your inventory.
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