I just think this deals a serious blow to the people who say the future of MMO's is in creating online single player games based on instances and easily accessible everythings. If it didn't work with the Star Wars label it certainly won't with Final Fantasy. The future of any genre is in the next great game, not the last successful one. The future of First-Person-Shooters is not in creating Halo clones and the future of MMO's, obviously, is not in creating WoW clones.

I suspect if Bioware instead used its astronomical budget to make an incredible world-centric MMO, full of danger, that gave its players a sense of peril and made people alert to their surroundings and required focus, etc, it would have been a giant success - the WoW killer people were claiming it would be. That is, after all, Star Wars. The Star Wars universe is as darwinistic, as kill or be killed, as it gets, and the game should have tried to reflect that.

Instead it went the other route, the route of the so called "future of the genre," like FFXIV 1.0 did, and, like 1.0, fell far short of expectations.