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  1. #1
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90

    Top Provisioner Ranking

    I wanted to know how everyone feels about it, as I myself have confused feelings about it.

    For one thing, it's great to see how SE has FINALLY implemented server wide competition. Having missed out on serious XI and WoW competition, this is a welcome first to me, I'm excited to see how it plays out, and am eager to see some rivalries develop.

    However, at the same time, I find it somewhat hilarious that the "competition" is how many materials a person or group can gather/craft, and turn in on a 2 day period. While I was expecting it to be something more along the lines of Regional Conquest from XI, I am enjoying with what we have now. I can't say I'm not having fun trying to collectively gather things with my LS so we can get into the top 20 provisioners/providers/whatever. This leads me to my main question:

    How do you feel about the de facto necessity of having a Top Provisioner in the party to earn Hamet Seals?

    First off, while I do enjoy competition, I'm not really sure how a test of how long and how often some sits down and farms mats should be determining their position. This problem can exacerbated by the fact that is extremely vulnerable to exploitation by botters.

    Moving on, the trend I've noticed is that ensure a high place in the provisioner list, most linkshells will give all their mats to one person, and then turn it in. While yes, this is fine, however, this greatly shifts the balance toward larger linkshells, leaving smaller ones to the mercy of the larger ones. One idea is to make all the tradeable mats Exclusive, however, I think that would just hinder community building and teamwork, and actually encourage using bots in some way or another. So let's ignore that.

    Unfortunately, from my limited experience, I may need some help on the details. Currently I believe that if the 1st place Provisioner ensures a 100% drop, top 3 ensures 60%, and top 20 ensures 40%, and those are complete the 60k point requirement without any of the top provisioners have a 20% chance. All of these are to any one random member of the party.
    If someone could correct me on this, I would greatly appreciate it.

    While yes, I would hate for SE to make this TOO easy, and I think the arduously long time dedication is a good thing for long term achievements (AF weapons need to be stronger if we're busting our asses for them! but that's another thread entirely...). However, as I said, I feel like the top 20 system is significantly biased towards larger linkshells. I myself doing this with a static of about 10~ people, am somewhat concerned.

    I do not wish to detract or penalize larger groups for having a higher rank. That's fucked up, unless they got to the top by botting, at which point I hope Dalamud lands on them and can't play 2.0 because their characters are stuck under it. Just the same though, I think it IS stupid for rewarding people LESS, even though they have essentially completed the same relatively challenging content but without a handicap (of about 3000-5000 points?).

    --my proposition--
    Without a top 20 provision in the party, 60k points ensures a 40-50% chance of one seal to anyone in the party.
    With at least 1 in the top 20, it ensures a 70% drop rate of one seal to anyone in the party.
    With at least 1 person in the top 10, it ensures a 100% drop rate of one seal to anyone in the party.
    With at least 1 person in the top 3, it ensures 1 seal to the provisioner, and 50% chance to another member in the party.
    With the top provisioner present, 1 seal is guaranteed to the top provisioner, and the entire party gets a 33% chance at seals. If any of them are in the top 20 (regardless of position) they get a 15% bonus.
    Looking at this after writing it, I feel like that is too easy, but if anyone has any suggestions to make it somewhat more challenging (without actually going back to the system we have now...), please voice your ideas. I would love to know if the devs are planning on changing the system for 1.22c or even 1.23.

    Also, I realize this still is open to exploitation by botters, but I can't think of any plausible way to stop this without penalizing people who actually put the time in to gather some inordinate amount of mats.

    Anyway, thank you for reading. I look forwarded to be told I'm stupid, casual, and/or trolling.

    tl;dr QQ botters QQ make provisioning easier
    (5)
    Last edited by Rau; 06-13-2012 at 03:36 AM.
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  2. #2
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    I hadnt even realized that you had to have someone in the party in the top 20 to have a chance at seals. I like your suggestion where you can always have a chance but based on top 20 increases that chance
    (0)

  3. #3
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Krausus View Post
    I hadnt even realized that you had to have someone in the party in the top 20 to have a chance at seals. I like your suggestion where you can always have a chance but based on top 20 increases that chance
    According to what i've seen around on those forums... You don't, actually.
    The best possible rewards, acquired at 60k points, are doable if you kill all of the special monsters (which is kind of complicated). Fact of matter is that having one of the top 20 provisioners gives you another 4k points, which is very helpful and gives you a little bit more leeway.

    Also, the Top 20 provisioners also have a special chest in there just for them which contains certain rewards (it's mostly the offhand tools, I believe) and as of the newest patch the Top 3 have their own chest with a very high chance of getting 1 Beastman Seal.
    (1)

  4. #4
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    My only complaint is the lv2 3mil requirement. I like the current competition of the top20, but if people are afraid that its not going to hit 3mil nobody donates and we all just wasted a night of potential hamlet.
    (0)

  5. #5
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    I'm not sure how I feel about it since whenever I do hamlet I always seem to know about 5 top 20s. The drop rates are stupid low though, even with 68k points (har har). The concept of mass repetition needs to change. So more power to your suggestion.
    (0)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    You dont "need" to have someone in top 20 to get a seal

    it just helps you raise your score, which in turn gives you better chances to get to the next tier of drops(for those not already pulling 60k without)

    so far my group is 2/4 on drops today with 60k+ so not too bad a rate(still early) from what ive seen

  7. #7
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Someone had suggested a "quota" system where instead of needing to be ranked to get the 2nd chest and the point bonus you just have to accumulate X amount of points before the battle so that more people will feel inclined to participate (and further boost the hamlet levels). More individual points could lead to better rewards and there could be more stuff or just a 2nd copy of the chest for the top provisioners.
    (0)

  8. #8
    Player
    UmJammerSully's Avatar
    Join Date
    May 2011
    Posts
    250
    Character
    Bam Sully
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    You can get seals without hitting 60k points, it's just a higher chance if you do.
    (0)

  9. #9
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Quote Originally Posted by UmJammerSully View Post
    You can get seals without hitting 60k points, it's just a higher chance if you do.
    Do you know what the threshold is then?
    (0)
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  10. #10
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    30-49.9k (Blue Chest) is about a 2% chance
    50-59.9k (Gold Chest) is 20%
    60k+ (Coffer) is 50%+ from what I've read
    (0)

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