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  1. #11
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Keep the anima, is good for ppl like me who have really had no time to play much; I log in; quickly find ppl if cant; i'll teleport to aetheryte kill some mobs for the grinding pleasure then go back to town and log off.. so no; i aint spending my time just to walk/run/transporting to one place; unless like i say; i have time for that on weekends.
    (2)

  2. #12
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Why the hell would we want anima to be removed? that makes ZERO sense. I do not want to travel for 45mins to get anywhere. Anima as it is now is to slow so we need these options to compensate for the slow anima. I am forever without or low on anima.

    Choco, airships, etc are means to ADD to anima not to replace.
    (4)

  3. #13
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    Anima should be limited to 75 or 50 if need be and not removed. Anima is a great for people with a little bit of time and makes it easy to get to that behest that starts in 1 minute(or quickly meeting up with friends). I see anima as an advanced way to OP warp like in XI.
    (0)
    Want to have more freedom on how you look!? Support this thread!:

    http://forum.square-enix.com/ffxiv/threads/39544-To-The-Devs-A-World-of-Individuals

  4. #14
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Why limit when 100 is already too good. ._. i see ppl not even having more than 20 anima everyday.
    (1)

  5. #15
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Seirra_Lanzce View Post
    Why limit when 100 is already too good. ._. i see ppl not even having more than 20 anima everyday.
    Because out of all the problems in this game people want LESS travel options and LESS aggro icons because walking for an hour to get to camp to camp and then getting killed by a monster on the way and starting that walk over is these peoples idea of "fun"......

    Man i hate people that do not understand not everyone is a nerd and can play allday everyday. If you want to walk for 45 mins then walk but i sure as hell don't.
    (0)

  6. #16
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by DNO View Post
    Because out of all the problems in this game people want LESS travel options and LESS aggro icons because walking for an hour to get to camp to camp and then getting killed by a monster on the way and starting that walk over is these peoples idea of "fun"......

    Man i hate people that do not understand not everyone is a nerd and can play allday everyday. If you want to walk for 45 mins then walk but i sure as hell don't.
    You do know im opposing the idea of limiting it? :P
    (0)

  7. #17
    Player

    Join Date
    Mar 2011
    Posts
    262
    I am in favor of the road ahead

    I am strongly against walking on it

    (also strongly against teleportation)
    (3)

  8. #18
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    Quote Originally Posted by Seirra_Lanzce View Post
    Why limit when 100 is already too good. ._. i see ppl not even having more than 20 anima everyday.
    I agree. having no other form of transportation saving Anima can be hard since it takes awhile to replenish.
    (0)
    Want to have more freedom on how you look!? Support this thread!:

    http://forum.square-enix.com/ffxiv/threads/39544-To-The-Devs-A-World-of-Individuals

  9. #19
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    Quote Originally Posted by Seirra_Lanzce View Post
    You do know im opposing the idea of limiting it? :P
    lol unless I read it wrong I think he was agreeing with you but added some sarcasm for the ones that want to remove it.
    (0)
    Want to have more freedom on how you look!? Support this thread!:

    http://forum.square-enix.com/ffxiv/threads/39544-To-The-Devs-A-World-of-Individuals

  10. #20
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by DNO View Post
    Because out of all the problems in this game people want LESS travel options and LESS aggro icons because walking for an hour to get to camp to camp and then getting killed by a monster on the way and starting that walk over is these peoples idea of "fun"......

    Man i hate people that do not understand not everyone is a nerd and can play allday everyday. If you want to walk for 45 mins then walk but i sure as hell don't.
    This is an mmo in which you put your spare time into, is it not? Wasting time on walking in a game that your wasting time playing makes no sense -_-

    Anywho, I think they should go back to anima before they changed it in that one update when they add chocobos and airships. I have no sense of adventure anymore in this game.

    I also love Cairdeas' idea!
    (0)

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