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  1. #41
    Player
    PartyTime's Avatar
    Join Date
    Mar 2011
    Posts
    26
    Character
    Luka Nava
    World
    Gilgamesh
    Main Class
    Samurai Lv 70
    Most of this stuff looks ok. I just can't understand why they're boosting monk.
    (1)

  2. #42
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Hm... Reinheart's translation said that Steel Cyclone's range was being reduced, whereas Okipuit said its attack power is being reduced. Both would be fair for balancing IMO but er... which is correct?
    (0)

  3. #43
    Quote Originally Posted by PartyTime View Post
    Most of this stuff looks ok. I just can't understand why they're boosting monk.
    Same reason they're boosting DRG, plus none of us are playing with the changes now to determine just how potent of a change it is.

    Quote Originally Posted by Estellios View Post
    Hm... Reinheart's translation said that Steel Cyclone's range was being reduced, whereas Okipuit said its attack power is being reduced. Both would be fair for balancing IMO but er... which is correct?
    I'd go with the one Oki posted, since from what I see, it's basically stating the power will be lower hitting x amount of targets, basically reducing it's overall potency the more targets it hits.
    (0)

  4. 05-24-2012 04:56 AM
    Reason
    yeah that was retarded

  5. #44
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Elexia View Post
    That was during closed beta period, since that's not even my website ;p, and as you can see:

    http://forum.square-enix.com/ffxi/members/257-Elexia

    It doesn't even have my main character selected, but my blm mule, so go figure eh?

    Yeah, the way the site works is a little weird.

    If you want to display your main character, hit "Settings" at the top right of this page. Then choose "Edit Character", and click the yellow star by the portrait of the character you use.
    (2)

  6. #45
    Player
    Ricepot's Avatar
    Join Date
    Jun 2011
    Posts
    28
    Character
    Santeria Bellatrix
    World
    Excalibur
    Main Class
    Archer Lv 50
    so still not going to add some aoe attack for PLD?
    (0)
    [IMG][/IMG]

  7. #46
    Quote Originally Posted by Rane View Post
    Yeah, the way the site works is a little weird.

    If you want to display your main character, hit "Settings" at the top right of this page. Then choose "Edit Character", and click the yellow star by the portrait of the character you use.
    Yeah, since I never touched it when they forced display and it only showed that character and not the other 3 on my account.


    Quote Originally Posted by Ricepot View Post
    so still not going to add some aoe attack for PLD?
    Probably not AoE damage for a while anyway.
    (0)

  8. #47
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    So basically, Steel Cyclone has lower AoE damage but also a lowered cost on the same timer. Rampage increases parry rate now which actually makes it better since defense doesn't mean a whole lot.

    Wooo Goring Blade combo damage increase......sure will help all those Palainds keep hate, maybe. Hallowed Ground might affect more types of attacks now? It's pretty vague. I'm going to assume that this now includes some magical attacks which is okay.

    I really don't see this helping the whole WAR > PLD thing.
    (5)

  9. #48
    Not going to change unless they focus more on PLD, since the other problem is it has lower base HP than WAR does which gives it a slightly better survivability rate by default, but a good PLD is still a valuable asset to have. The main thing regarding WAR is it's also a DD which based on how enmity works in this game (as well as XI) damage is more constant generation in the long run which is what put WAR ahead, but PLD can work better for single target mobs if the PLD itself is well geared and prepared.
    (1)

  10. #49
    Player
    Raikki's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Raikki Zero
    World
    Jenova
    Main Class
    Ninja Lv 90
    I guess we have to reserve final judgment on PLD damage until after the patch but that's really not looking terribly promising. I don't think SE acknowledges the size of the usefulness gap between those two jobs in the tank role right now.
    (2)

  11. #50
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Estellios View Post
    Hm... Reinheart's translation said that Steel Cyclone's range was being reduced, whereas Okipuit said its attack power is being reduced. Both would be fair for balancing IMO but er... which is correct?
    Go with Okipuit's
    Physical area of effect attack damage will be reduced.

    JP text
    物理範囲攻撃の威力が引き下げられます。

    Physical range attacks effect will be decreased
    -

    and doesn't say nothing about damage so I translated that way.
    (0)

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