Page 6 of 8 FirstFirst ... 4 5 6 7 8 LastLast
Results 51 to 60 of 71
  1. #51
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Starlord View Post
    I was joking around :/, God people don;t know how to take a joke do they!
    This is FFXIV forums....so....no.
    (1)

  2. #52
    Player
    Endemerrin's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    487
    Character
    Sylve Lowen
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by NOC_JP
    Castrum Novum cannot be entered as of patch 1.22.
    Might just be me, but I have a feeling that includes the sub patches, and we won't be able to enter Castrum Novum until patch 1.23 with the Legatus battle.
    (0)

  3. #53
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Renshi View Post
    This is what we are getting:
    • Job-exclusive Weapons: Implementation of content for acquiring and upgrading job-exclusive weapons.
    • Imperial stronghold: Construction of an imperial stronghold related to Meteor
    • New imperial weaponry: Implementation of new imperial weaponry
    • Job balance adjustments: Ongoing adjustments to job balance (This time: WAR, PLD and DRG for sure)
    • Battle log revisions: Partial revisions to battle log spec
    All taken from the Letter from the Producer, XXVI
    Job Exclusive Weapons: Were never mentioned to be in 1.22a or 1.22b though from the sound of it 1.22b is more likely.
    Imperial Stronghold: Same as JE Weapons, it was never specifically mentioned for patch 1.22a or 1.22b or 1.23 even.
    New Imperial Weaponry: Is already in the game. It refers to the Magitek enemies you fight in the new company quests.
    Job Balance Adjustments: Were mentioned to be in 1.22b.
    Battle Log Revisions: Not sure about this one.

    What we know 100% will be in 1.22a
    -2 Remaining Hamlets

    I don't think anything else was specifically mentioned to be in 1.22a; and most was hinted at for 1.22b. (If you think about it with Golden Week, not too much work was probably done between 1.22 and 1.22a) so 1.22a should be smaller I'd think than 1.22b.
    (0)

  4. #54
    Player
    Endemerrin's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    487
    Character
    Sylve Lowen
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Zdenka View Post
    Job Exclusive Weapons: Were never mentioned to be in 1.22a or 1.22b though from the sound of it 1.22b is more likely.
    Quote Originally Posted by Naoki_Yoshida
    Job-exclusive weapons -NEW-
    Implementation of content for acquiring and upgrading job-exclusive weapons.

    * In final stage of cost estimation. High likelihood of a 1.22a release.
    Weapons will be tomorrow most likely.
    (3)

  5. #55
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    I dont see Garuda to be too big of a problem. I do feel it it tough and requires really good equipped players. I do feel they should remove about 30% of Garuda's Evasion and lower the amount of plumes to the max of 5. Steel Cyclone & other aoe attacks cant hit that many targets at once since they have limitations. I do feel Garuda needs to more resist more Magical attacks and have melee be its weakness. Also feel Plumes need to be more weak to magic.

    I also think plumes should spawn all at the sametime in waves.
    If these up I think plumes HP should increase by 40%.


    Think would make first halve all about Aoe timing and having 4 players Aoeing the plumes.
    (1)

  6. #56
    Player
    Javino's Avatar
    Join Date
    Feb 2012
    Location
    Ul'Dah
    Posts
    102
    Character
    Gavin Vengeance
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Alerith View Post
    The only important thing remaining in any 1.22x patch is in 1.22b.

    Paladin Adjustments.

    What he said
    (0)

  7. #57
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    SE should have patched Garuda the day of the first BLM burn...
    (0)

  8. #58
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Matsume View Post
    SE should have patched Garuda the day of the first BLM burn...
    It should. Too bad they're on holiday. and not regular holidays, but nationals
    (0)

  9. #59
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Yes they should sacrifice their holiday because few players here still have sand in their vag over this issue because apparently for every BLM burn that drops garudas weapon would kill raikki's kittens.
    (2)

  10. #60
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Chardrizard View Post
    Yes they should sacrifice their holiday because few players here still have sand in their vag over this issue because apparently for every BLM burn that drops garudas weapon would kill raikki's kittens.
    Every time you BLM burn Garuda a baby dies of hunger.
    (0)

Page 6 of 8 FirstFirst ... 4 5 6 7 8 LastLast