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  1. #191
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,506
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    This pattern of their implementation also alludes to another problem they have a habit to perpetuate. A similar example that I could think of was back when they introduce multi-stack marker in EW. I reckon that our ShB... even StB healing kits would be able to handle all of that just fine! But guess what they did? They added new healing tool that's specifically designed to 'press and forget' this one mechanic so we can keep Glaroilficosis'ing. Yep, those two are Panhaima and Lilybell.
    It's definitely a headache that they won't even bring up the least common denominator(healers) to actually be fun while Tanks and DPS have their bells in whistles. Instead, Healers just babysit in case someone makes a mistake. They need *something* even though we've been screaming out into the void for years to the point the Healer Sub-Forum is dead.
    (1)

  2. #192
    Player Ser_Arven's Avatar
    Join Date
    Aug 2025
    Posts
    71
    Character
    Violet Adair
    World
    Seraph
    Main Class
    Marauder Lv 100
    Quote Originally Posted by HyperiusUltima View Post
    My guy if you think Tanks don't make Healers irrelevant in Savage I'm gonna see if the party can beat FRU, DSR, TOP, and TEA without Healers for Ultimate, the hardest content in the game.

    The evidence:

    No Healer DSR Clear

    No Healer TOP Clear

    No Healer TEA Clear

    No Healer FRU Clear

    I'm pretty sure if they can pull this off, there are groups trying to pull off No Healer Clears in Savage for the funnies as small as they are. Oh, and one other thing?

    Get your head out of your butt and go play healer yourself in Savage if you feel the way you do.
    Oh yes the best teams in the world can do this so obviously it applies to every healer. Everyone can clear ultimate with no healer. Talk about a disingenuous argument lol. What a joke. Go into party finder and see if you can clear top with 4 tanks and 4 dps. Go on.
    (1)

  3. #193
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,506
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Ser_Arven View Post
    Oh yes the best teams in the world can do this so obviously it applies to every healer. Everyone can clear ultimate with no healer. Talk about a disingenuous argument lol. What a joke. Go into party finder and see if you can clear top with 4 tanks and 4 dps. Go on.
    Bad faith is gonna bad faith. Most people aren't going to even try to No Healer Ultimate unless they're extremely bored or just want to challenge themselves. The clears themselves from the vods show how badly Healers are as is, and this was all on content. Heck, the small ask of you going into Savage playing Healer is honestly more reasonable than what you're asking. Not to mention, you made plenty of disingenuous arguments by not bothering to have a discussion, only opting to repeat things that just about every tank has said at some point to Healers trying to advocate for a better role and showing yourself for the clown you are.
    (8)

  4. #194
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    1,209
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Viper Lv 100
    While this guy is being an absolute clown and Tanks could afford a nerf or six, and I say this as someone who Tanks fairly regularly, I also don't think that crazy stunts that are capable by a vanishingly small portion of the playerbase is a good argument for anything, if this was in any way a clever or smart way to do things, then it would've become the PF standard, and then it is a real problem, but it is very much not, it is orders of magnitude harder to do things this way.

    And personally, I think stunts like this being possible is actually really cool, it shows that even in a battle system as rigid as XIV's, it can be pushed to the absolute limit.
    (1)

  5. 03-18-2026 03:08 PM
    Reason
    Sorry for making everyone very angry.

  6. #195
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,063
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    I honestly still fail to see how something like Bloodwhetting being nerfed to only heal you per weaponskill use rather than per enemy hit would suddenly make WAR bad and unusable in savage.
    (8)

  7. #196
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,506
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by VeyaAkemi View Post
    While this guy is being an absolute clown and Tanks could afford a nerf or six, and I say this as someone who Tanks fairly regularly, I also don't think that crazy stunts that are capable by a vanishingly small portion of the playerbase is a good argument for anything, if this was in any way a clever or smart way to do things, then it would've become the PF standard, and then it is a real problem, but it is very much not, it is orders of magnitude harder to do things this way.

    And personally, I think stunts like this being possible is actually really cool, it shows that even in a battle system as rigid as XIV's, it can be pushed to the absolute limit.
    I mean, I agree in the fact they're definitely really cool feats - but they also show vulnerabilities in the Trinity System as well as the problems that become apparent in lesser content that isn't regulated by role-specific mechanics. It also shows just how much supportive healing that our Tanks and DPS have in current content as well as previous content.

    While not a good frame of reference, that vulnerability is what's causing the Healer Role to be less and less relevant. It didn't get to that point we're complaining about it until Endwalker, even though we started this argument of ours in Shadowbringers. I still remember the time when these clears blew up on the Forums and basically exacerbated the problem that it's now a common discussion whenever Healers come up mid-expansion or towards end of expansion. It was even further exacerbated when a certain influencer cleared Ihuykatumu on a Media Tour Build with no Healer as if to prove a point.

    All these things build up, and it's becoming increasingly hard to ignore that non-standard can become standard with enough skill. Regardless, that won't change how casuals play the jobs at the base level. At most they'll see their buttons and pick a few that are strong, and rely on them to get them out of any situation as a Tank or Healer if something happens. Emphasis on the 'if something happens'. End of the day, you'll still see standard 1T-1H-2D comps and 2T-2H-4D comps commonly in Duty Finder and PF for any content unless it's Deep Dungeon or Variant.
    (0)

  8. #197
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,246
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by VeyaAkemi View Post
    [...]And personally, I think stunts like this being possible is actually really cool, it shows that even in a battle system as rigid as XIV's, it can be pushed to the absolute limit.
    IMO, that would be less problematic if SE bothered to extend a similar treatment to the other roles. In this case, they clearly do not favor one of the three at any capacity.

    Of course should that actually happens, at that point it opens up yet another can of worm: one might ask what's the point of advertising a trinity role if they're not going to enforce it lol.
    (0)

  9. #198
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    772
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    I would love to hear from yoshi p now considering this this say this all the way back in stormblood. Souce https://www.youtube.com/watch?v=5la_nyC5BO0

    First of all, we do not expect healers to contribute to DPS. However we know a lot of the cutting edge players enjoy this aspect about the job and that those progressing in the raids early on use it help clear the fights. We decided to make it so that the idea was more approachable and less punishing so that if a player wants to try it, they aren’t sacrificing all of their healing capabilities to do so like they were with the old Cleric Stance. We didn’t like seeing healers doing entire dungeons in Cleric Stance, especially if they forget to switch back and heal!
    And here was some stuff from shadowbringers source https://docs.google.com/document/d/1...I/edit?tab=t.0
    We really think we need to restructure the way healers are handled. We can’t keep this strict division between pure healer and barrier healer.
    There were some shadowbringers questions in one interview but that has since been deleted.

    Then here in endwalker the last expansion we havehttps://www.fanbyte.com/ffxiv/news/f...sage-endwalker

    “We have been trying to make it so that healers are required to perform more heals. The content damage that you are receiving becomes a little more intense, so that healers are a bit more busy,” said Yoshida in the interview, via a live translator. “We are trying to make it so that healers are working a bit harder to do more heals in a battle encounter for sure, and that is kind of the trend that we are trending towards.”
    Now I couldn't find anything here in Dawntrial about healers so honestly, I suspect we will either get something from the next media tour if a healer question is asked in that regard.
    (6)

  10. #199
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,506
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    So Malt, we have to remember that in Heavensward Healers were moreso criticized for their use of Cleric Stance. We had far more GCD healing back then, and jobs like WHM, SCH, and AST weren't the complete oGCD behemoths we have today. That change in Stormblood in fact made Cleric Stance usable as a slight damage increase for Healers without kneecapping their healing for about 5s.

    When it came to Pure/Barrier Healer, it was mainly the issue with AST having two stances, Diurnal and Nocturnal. The difference between Shield and Pure Healers was mainly to try and shoehorn SCH and WHM into separate roles going into Endwalker with Sage, and having two options for which one you wanted. However, it backfired as every healer had options for both Shielding and Pure Healing, which almost made this distinction irrelevant even to this day.

    When they did Endwalker, I feel that they picked up on the amount of casts Healers were doing with their damaging GCDs, as well as the lack of GCD Heals. However, the increase in damage profile was also on top of a stat squish - meaning they may have fudged the numbers and thus made the content not very healing intensive, especially once you got to the Tower of Babil. The only thing that was healing intensive was large pulls that were normalized since Shadowbringers, and even that could be managed by a smart Tank.

    They haven't said anything in Dawntrail, but we do need answers if we're to get anywhere with Healers. Chances are they hold until FanFest or the Media Tour, and even then he has to answer questions during interviews.
    (0)

  11. #200
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    695
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100
    Tank heals aint going nowhere bwahahaha! Bemoan the dead role or rise from the ashes as a green not so big d ps that heals a lot only in hard content or normal content with the raw no cd tankers, noob dark knights and self endangering dps!

    Villain larp aside I already know that 8.0 is not gonna change healing much. we're gonna get 1 new 2 minute nuke and 5 new heal spells we dont need to use with john warrior or Clemency Kyle.

    -Please look forward to another beastmaster update in 5 years
    (0)
    I'm like crit melds fine, I wonder when they'll be me mine! penta meld then i hit rewind, to watch it slot one more time and I got thit SODA!

    -Reginald Pain #1 on the fa mic, blessed with Hydaelyns might, I'll kill ya on sight... *POW*

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