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  1. #1
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,541
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100

    Trial\raid bosses that become "immortal" at .1% HP until mechanics resolve suck

    Triple Stars in Forked Tower are the worst example but there's plenty of other fights that feel equally cheap when this happens.
    (22)

  2. #2
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,480
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Monk Lv 100
    when the game becomes so scripted even life bars lose meaning...
    (18)
    without fun jobs none of the content is fun!
    jobs should have their full rotations on lvl 60 or 70! for a better low lvl experience.
    for satisfying glam builduing we need 5 basic glamplates + 2 more for each class / job
    pls give us a proper glam collection like every other mmo has.
    pls upgrade the gear from normal raid and also alliance-raid by 10 ilvl each.
    pls add old glowy ex trial weapons for new jobs!
    and for gods sake pls give as the ability to preview any hairstyle on our own character!

  3. #3
    Player
    GraceHorizon's Avatar
    Join Date
    Jan 2026
    Posts
    177
    Character
    Grace Horizon
    World
    Rafflesia
    Main Class
    Reaper Lv 100
    This, ever so much. I remember rage-quitting the game for a week when I was a sprout, and one of the reasons was the solo duty in 3.x where you end up in a duel with Raubahn. I was doing decent damage, so when he brought out his add-things (I forget what they were called) to do his ultimate attack, I decided to focus him down before he could finish his mechanic. But nope! He’s not allowed to fall before his mechanic resolves, so that route just results in a loss. It was part of the way this game wants you play it in a very specific way and often won’t allow you to come up with alternate solutions to the problems it puts in front of you. (Within a few days of that I also did the Sage intro combat duty, which was its own can of worms, but the Raubahn duel was a definite contributor.)
    (4)

  4. #4
    Player
    theunhappypotato's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    263
    Character
    Luci Thish
    World
    Lich
    Main Class
    Dancer Lv 100
    please not, the game should reward us for doing good dps
    (0)

  5. #5
    Player
    ACE135's Avatar
    Join Date
    Sep 2013
    Posts
    1,151
    Character
    Minah Denma
    World
    Ragnarok
    Main Class
    Archer Lv 100
    On one hand it sucks that you can't brute force through it, on the other hand it sucks when bosses can't even do their mechanics because they are dead too fast.
    (1)

  6. #6
    Player
    LeCorbeaux's Avatar
    Join Date
    Dec 2025
    Posts
    64
    Character
    Mordain Lecorbeaux
    World
    Shiva
    Main Class
    Miner Lv 91
    Quote Originally Posted by ACE135 View Post
    On one hand it sucks that you can't brute force through it, on the other hand it sucks when bosses can't even do their mechanics because they are dead too fast.
    So they should do other mechanics. React appropriately and unpredictably to the player or party actions.
    (4)

  7. #7
    Player
    Astronis's Avatar
    Join Date
    Mar 2024
    Posts
    542
    Character
    Astronis Smythe
    World
    Mateus
    Main Class
    Dark Knight Lv 100
    You WILL finish the entire Ice Phase and you will *like* it.
    (3)

  8. #8
    Player
    TeresaFortell's Avatar
    Join Date
    Jul 2024
    Location
    London
    Posts
    305
    Character
    Metra Surrik
    World
    Midgardsormr
    Main Class
    Warrior Lv 100
    This had been under discussion for quite some time. In truth, it should never have been in the released, and more DPS should have allowed you to skip that phase entirely.
    (1)

  9. #9
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,203
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by LeCorbeaux View Post
    So they should do other mechanics. React appropriately and unpredictably to the player or party actions.
    What, going off rails, in my ff14?!

    Remember when in ARR and HW boss mechanics were HP based and not timeline based smh
    (1)

  10. #10
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,482
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    They could always make some mechanics triggering HP based to try to ensure they get to do them, that when their HP hits a certain % they queue up a mechanic as their next move. They did that in ARR.
    (1)

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