And that’s the thing, I don’t think it’s wrong that a skill punishes you for using it wrong, that’s like 90% of the reason I play SCH. And on a tank or a healer I don’t mind if your support partner using a skill wrong punishes you. That’s part of a cooperative MMO
It’s the same argument as energy drain, it’s not the incorrect odd one out, it’s arguably the only good and well designed one because it encourages interplay. Hallowed ground is “thematic” but damn it’s a boring as hell button if you care about interaction
And I mean everyone can remember er someone messing up every class. I’ve had 3 messed up uses of hallowed in the last 5 days, should we change hallowed


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