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  1. #11
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,352
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    I wouldn't say things are at Endwalker levels... Endwalker kind of takes the ultimate price for a joke of dungeon difficulty with Alzadaal's Legacy, where one of the bosses is a literal punching bag.
    (1)

  2. #12
    Player
    Luluna's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord
    Posts
    1,108
    Character
    Luluna Eve
    World
    Louisoix
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Carin-Eri View Post
    As said in another thread - I enjoyed it. Played it with Trust (as a side-note, Sphene was a great healer) the first time I played it and found the balance about right personally.

    Unpopular an opinion as this may be, I'm going to express it anyway: I'm hoping they continue to balance fights in this manner; I don't see why every boss has to be a DDR-attack fest - let those of us who prefer some balance have some fun.
    I know I did.
    I prefer to go with the trusts and I enjoyed it and I found it to be fun. I am tired of dancing round in the orange and it is something I have always hated that they added. I love a slower paced battle system this dungeon did not feel any different to be honest and I liked it. Sphene was good in there
    (6)

  3. #13
    Player
    theunhappypotato's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    147
    Character
    Luci Thish
    World
    Lich
    Main Class
    Dancer Lv 100
    its was okay, nothing good or bad just normal braindead ff14 dungeon
    (1)

  4. #14
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,404
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    I was real disappointed tbh, i'd rather they stop making dungeons if they're just gonna be free win hallways with nothing interesting going on. Put that dev time into real content
    (1)

  5. #15
    Player
    lievaordiea's Avatar
    Join Date
    Dec 2021
    Location
    Limsa Lominsa
    Posts
    52
    Character
    Liev Ordiea
    World
    Phoenix
    Main Class
    Miner Lv 100
    the devs have an impossible task right now
    7.3 B2 in the Meso terminal introduced a more difficult dungeon content and there was a thread saying it was too hard.
    now in 7.4 this thread says its going back to too easy. honestly this dungeon reminded me of the fell court of troia & of Pagkth'an

    personally i liked both dungeons but i do tend to. its only when i grind them that the dungeon becomes to easy for me.

    but i think if you ever want the devs to listen to a complaint both sides need to work out what is classed as too easy and what is classed as too hard - for the majority
    (4)

  6. #16
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,687
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Idk tbh...

    Most of the dungeons in Dawntrail feel like the same difficulty that they were in past expansions, and it really only felt like there were a small number of bosses that were actually harder than usual.

    People have been giving far too much credit to the difficulty levels of Dawntrail dungeons.
    (3)

  7. #17
    Player
    Kelg's Avatar
    Join Date
    May 2012
    Posts
    542
    Character
    Kelg Granthal
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Quote Originally Posted by lievaordiea View Post
    the devs have an impossible task right now
    7.3 B2 in the Meso terminal introduced a more difficult dungeon content and there was a thread saying it was too hard.
    now in 7.4 this thread says its going back to too easy. honestly this dungeon reminded me of the fell court of troia & of Pagkth'an

    personally i liked both dungeons but i do tend to. its only when i grind them that the dungeon becomes to easy for me.

    but i think if you ever want the devs to listen to a complaint both sides need to work out what is classed as too easy and what is classed as too hard - for the majority
    It's simple, just ignore the people saying the dungeons are too hard, because they're not. Some people literally just want to mash the 1 key and kill everything while standing in every other aoe, the rest of us actually want to play the game with some level of danger.
    (5)

  8. #18
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,207
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Devs: ‘but Criterion

    Expect much, much, much more expert roulette story dungeon slop.

    The same mechanics, the same trash pulls, the same rotations (the same… nightmare ).

    But it’s ok but shiny new backdrops to do the exact same thing in!!! And if you don’t like it, shut up and do criterion. /s
    (2)
    Last edited by Connor; 01-01-2026 at 12:24 AM.

  9. #19
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,590
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    The dungeons are balanced for trusts and minimum item levels. Anything above that and with skilled players, yes, the dungeon will feel easy.

    They have been set in a way that you can rampage through it in 15 minutes for your daily or switch to min ilevel for a challenge.

    The choice is yours and in 8.0, it will get even better with quantum.
    (2)

  10. #20
    Player
    SaberEx's Avatar
    Join Date
    Jun 2022
    Posts
    19
    Character
    Free Million
    World
    Halicarnassus
    Main Class
    Gladiator Lv 30
    Dungeon are meant to be accessible to everyone even people with 2 brain cells, if you want harder content go play extreme/savage/ultimate
    (10)

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