Quote Originally Posted by SkankyRoe View Post
Pretty much; no matter what it's called, any sort of alternate progression would really just be 101-110 by another name, which is why doubt they'll actually do it. Having it just be 101-110 is simple and unmistakeable, no confusion to be had regarding what it is or what it does. And the FF series level cap currently sits at 120 anyway so it's already in the cards.
Except that a LV101-110 comes with very expected results. Reconfiguring our substat formulas, an increase of 30 item levels over the leveling dungeons, an increase of 130 item levels over the course of the expansion, and a mix of 4-5 traits and skills in those 10 levels.

With Ascension/Prestige or whatever have you levels they could experiment with a new approach. To begin with, they wouldn't need to reconfigure formulas if the level increase isn't calculated as putting us over LV100. That'd also mean our stats wouldn't necessarily increase with those levels. Without those increases they could experiment with horizontal gear progression and have those side levels merely offer traits or new skills.

This game has its roots in FFXI which has various forms of side-levels with a level cap of 99 and even has a subjob system, which if they wanted, could take inspiration from. Side levels doesn't have to just be 101-110 by another name.